{"branchKey":"live","version":{"id":59,"branch_key":"live","git_ref":"release/homecoming","activated_at":"2026-10-20T20:03:30.000Z","object_counts_json":"{\"files\":84190,\"messages\":361740,\"attributes\":92440,\"powerSets\":7630,\"powers\":26737,\"villainDefs\":9055,\"boostSetMembers\":2078,\"powerSetTypes\":13237,\"badges\":2463,\"salvage\":361,\"recipes\":28838,\"concepts\":496,\"proficiencies\":25,\"souvenirClues\":501,\"contactDefs\":1072,\"contactProgressDefs\":1072,\"storyArcDefs\":457,\"contactTasks\":585,\"warnings\":0}","objectCounts":{"files":84190,"messages":361740,"attributes":92440,"powerSets":7630,"powers":26737,"villainDefs":9055,"boostSetMembers":2078,"powerSetTypes":13237,"badges":2463,"salvage":361,"recipes":28838,"concepts":496,"proficiencies":25,"souvenirClues":501,"contactDefs":1072,"contactProgressDefs":1072,"storyArcDefs":457,"contactTasks":585,"warnings":0}},"power":{"id":728047,"version_id":59,"branch_key":"live","category_internal":"Corruptor_Ranged","set_internal":"Beam_Rifle","power_internal":"Penetrating_Ray","full_name":"Corruptor_Ranged.Beam_Rifle.Penetrating_Ray","full_name_sha":"5217a4bf2439fa69782ecb946bda7d32fc4bb178226b8b5f1f1583d272d471bc","display_token":"P1466089441","display_name":"Penetrating Ray","display_short_help_token":"ZK2WKBRHNS7YWXC2ZKSYEPJX93","display_short_help":"Sniper, DMG(Energy), Foe Knockdown, Special","display_help_token":"QPW6UPTG6S8CYFMHUDNXMMMGJX","display_help":"You take careful aim at your target and deliver a punishing supercharged shot from your Beam Rifle. This causes Extreme Energy damage and may knock the target off their feet. If the target is also suffering from the Disintegrating effect it will also suffer additional damage over time. Like all Sniper attacks it will be interrupted if you're attacked. In addition, targets already affected by the Disintegrating effect will cause this effect to spread to 3 nearby targets. This Disintegrate Spread effect can only hit targets that aren't already affected by the Disintegrating effect. Disintegrate Spread causes Minor Energy damage over time. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.","icon_name":"BeamRifle_PenetratingRay.tga","power_type":"kClick","target":"kFoe","effect_area":"kCharacter","accuracy":"1.050000","endurance_cost":"14.352000","recharge_time":"12.000000","activate_period":null,"radius":null,"arc":null,"range_value":"150.000000","show_in_manage":null,"hidden_from_manage":null,"modes_required_json":[],"modes_disallowed_json":["kDisable_All"],"boosts_allowed_json":["kAccuracy_Boost","kRecharge_Boost","kRange_Boost","kEnduranceDiscount_Boost","kInterrupt_Boost","kDamage_Boost","kKnockback_Boost"],"strengths_allowed_json":[],"strengths_disallowed_json":[],"effects_json":[],"redirects_json":[{"power":"Villain_Pets.Corruptor_BeamRifle_Snipe.Penetrating_Ray_Quick","requires":"kEngaged source.Mode? Set_Bonus.Global_Bonus.Experienced_Marksman source.ownPower? ||","rawFields":{"Power":"Villain_Pets.Corruptor_BeamRifle_Snipe.Penetrating_Ray_Quick","Requires":"kEngaged source.Mode? Set_Bonus.Global_Bonus.Experienced_Marksman source.ownPower? ||"}},{"power":"Villain_Pets.Corruptor_BeamRifle_Snipe.Penetrating_Ray_Normal","requires":"1","rawFields":{"Power":"Villain_Pets.Corruptor_BeamRifle_Snipe.Penetrating_Ray_Normal","Requires":"1"}}],"activation_effects_json":[],"messages_json":{},"visual_fx_json":{"visualFx":"menu\\Powers\\AnimFx\\BeamRifle_PenetratingRay_Quick.pfx","sourcePath":"menu/Powers/AnimFX/BeamRifle_PenetratingRay_Quick.pfx","attackFrames":50,"framesBeforeHit":29,"initialAttackFrames":null,"initialFramesBeforeHit":59,"animationTime":1.667,"animationTimeBeforeEffect":0.967,"initialAnimationTime":null,"initialAnimationTimeBeforeEffect":1.967,"rawFields":{"ModeBits":"ANIM_COMBAT, ANIM_WEAPON, ANIM_BEAMRIFLE, ANIM_GUN, ANIM_TWOHAND","ActivationBits":"ANIM_COMBAT, ANIM_WEAPON, ANIM_BEAMRIFLE, ANIM_TWOHAND, ANIM_SPAWNBACK","InitialAttackBits":"ANIM_COMBAT, ANIM_WEAPON, ANIM_BEAMRIFLE, ANIM_HIGH, ANIM_SPAWNBACK","AttackBits":"ANIM_COMBAT, ANIM_WEAPON, ANIM_BEAMRIFLE, ANIM_HIGH","HitBits":"ANIM_HIT, ANIM_QUICK","InitialAttackFXFrameDelay":"30","InitialFramesBeforeHit":"59","FramesBeforeHit":"29","AttackFrames":"50","DelayedHit":"True","PrimaryTint":"0 0 255","SecondaryTint":"255 0 0","AttackFX":"\"CustomizeablePowers\\BeamRifle\\BeamRifle_ChargedShot.fx\"","HitFX":"\"CustomizeablePowers\\BeamRifle\\BeamRifle_Hit_Light.fx\""},"castTime":1.67,"castArcanaTime":1.848},"raw_fields_json":{"Name":"\"Penetrating_Ray\"","DisplayName":"\"P1466089441\"","ModesDisallowed":"kDisable_All","Type":"kClick","Accuracy":"1.05","AttackTypes":"kRanged_Attack, kEnergy_Attack","EntsAffected":"kFoe","EntsAutoHit":"kNone","Target":"kFoe","Range":"150","EnduranceCost":"14.352","TimeToActivate":"1.67","TimeToRoot":"1.67","RechargeTime":"12","EffectArea":"kCharacter","BoostsAllowed":"kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kInterrupt_Boost, kDamage_Boost, kKnockback_Boost","HighlightEval":"kEngaged Mode? Set_Bonus.Global_Bonus.Experienced_Marksman ownPower? ||","HighlightRing":"255 255 0 255","VisualFX":"\"menu\\Powers\\AnimFx\\BeamRifle_PenetratingRay_Quick.pfx\"","include":"menu\\Powers\\AnimFx\\BeamRifle_PenetratingRay_Quick.pfx","DisplayShortHelp":"\"ZK2WKBRHNS7YWXC2ZKSYEPJX93\"","DisplayHelp":"\"QPW6UPTG6S8CYFMHUDNXMMMGJX\"","IconName":"\"BeamRifle_PenetratingRay.tga\""},"source_path":"Defs/powers/Corruptor_Ranged/Beam_Rifle/Penetrating_Ray.powers","enhancement_set_types_json":["Corruptor_Archetype_Sets","Knockback_Powers","Ranged_Damage_Powers","Sniper_Powers","Universal_Damage_Powers"],"available_level":17,"resolved_fields":{"Range":"150","TimeToActivate":"1.67","TimeToRoot":"1.67","RechargeTime":"12","ActivatePeriod":0,"EnduranceCost":"14.352","InterruptTime":0,"CastWhen":"kAliveOnly","EffectArea":"kCharacter","MaxTargetsHit":0,"animationTime":1.6666666666666667,"animationTimeBeforeEffect":0.9666666666666667,"castArcanaTime":1.848}},"powerSet":{"id":245754,"version_id":59,"branch_key":"live","category_internal":"Corruptor_Ranged","set_internal":"Beam_Rifle","full_name":"Corruptor_Ranged.Beam_Rifle","full_name_sha":"1a4a26b53b75ea336b15bcfd795b89798c673e2cc16158a130ad343826ed8271","display_token":"P579523066","display_name":"Beam Rifle","display_short_help_token":"P579523066","display_short_help":"Beam Rifle","display_help_token":"P2828438103","display_help":"Your weapon of choice is a high-tech beam rifle capable of firing a wide variety of energy blasts at your foes. Your Beam Rifle attacks will have greater potency while Disintegration is in effect on your target. Additionally, single target Beam Rifle attacks used on targets suffering from the Disintegrating effect have a chance to spread this effect to nearby foes. Beam Rifle focuses on dealing a great deal of single target damage, but has a few area of effect attacks as well.","icon_name":"Beam_Rifle_set.ico","powers_json":"[{\"fullName\":\"Corruptor_Ranged.Beam_Rifle.Single_Shot\",\"available\":0},{\"fullName\":\"Corruptor_Ranged.Beam_Rifle.Charged_Shot\",\"available\":0},{\"fullName\":\"Corruptor_Ranged.Beam_Rifle.Cutting_Beam\",\"available\":1},{\"fullName\":\"Corruptor_Ranged.Beam_Rifle.Disintegrate\",\"available\":5},{\"fullName\":\"Corruptor_Ranged.Beam_Rifle.Aim\",\"available\":7},{\"fullName\":\"Corruptor_Ranged.Beam_Rifle.Lancer_Shot\",\"available\":11},{\"fullName\":\"Corruptor_Ranged.Beam_Rifle.Penetrating_Ray\",\"available\":17},{\"fullName\":\"Corruptor_Ranged.Beam_Rifle.Piercing_Beam\",\"available\":21},{\"fullName\":\"Corruptor_Ranged.Beam_Rifle.Overcharge\",\"available\":25}]","raw_fields_json":"{\"Name\":\"\\\"Beam_Rifle\\\"\",\"DisplayName\":\"\\\"P579523066\\\"\",\"DisplayShortHelp\":\"\\\"P579523066\\\"\",\"DisplayHelp\":\"\\\"P2828438103\\\"\",\"CostumeKeys\":\"CustomWeapon_BeamRifle\",\"CostumeParts\":\"BeamRifle_VillainDefault\",\"IconName\":\"\\\"Beam_Rifle_set.ico\\\"\",\"Powers\":[\"Corruptor_Ranged.Beam_Rifle.Single_Shot\",\"Corruptor_Ranged.Beam_Rifle.Charged_Shot\",\"Corruptor_Ranged.Beam_Rifle.Cutting_Beam\",\"Corruptor_Ranged.Beam_Rifle.Disintegrate\",\"Corruptor_Ranged.Beam_Rifle.Aim\",\"Corruptor_Ranged.Beam_Rifle.Lancer_Shot\",\"Corruptor_Ranged.Beam_Rifle.Penetrating_Ray\",\"Corruptor_Ranged.Beam_Rifle.Piercing_Beam\",\"Corruptor_Ranged.Beam_Rifle.Overcharge\"],\"Available\":[\"0\",\"0\",\"1\",\"5\",\"7\",\"11\",\"17\",\"21\",\"25\"],\"AIMaxLevel\":[\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\"],\"AIMinRankCon\":[\"-9999\",\"-9999\",\"-9999\",\"-9999\",\"-9999\",\"-9999\",\"-9999\",\"-9999\",\"-9999\"],\"AIMaxRankCon\":[\"9999\",\"9999\",\"9999\",\"9999\",\"9999\",\"9999\",\"9999\",\"9999\",\"9999\"],\"MinDifficulty\":[\"2\",\"2\",\"2\",\"2\",\"2\",\"2\",\"2\",\"2\",\"2\"],\"MaxDifficulty\":[\"9999\",\"9999\",\"9999\",\"9999\",\"9999\",\"9999\",\"9999\",\"9999\",\"9999\"]}","source_path":"Defs/powers/Corruptor_Ranged/Beam_Rifle.powersets"},"modifierTables":{},"createdPowers":[],"createdEntities":[],"defaultArchetype":"corruptor"}