{"branchKey":"live","version":{"id":59,"branch_key":"live","git_ref":"release/homecoming","activated_at":"2026-10-20T20:03:30.000Z","object_counts_json":"{\"files\":84190,\"messages\":361740,\"attributes\":92440,\"powerSets\":7630,\"powers\":26737,\"villainDefs\":9055,\"boostSetMembers\":2078,\"powerSetTypes\":13237,\"badges\":2463,\"salvage\":361,\"recipes\":28838,\"concepts\":496,\"proficiencies\":25,\"souvenirClues\":501,\"contactDefs\":1072,\"contactProgressDefs\":1072,\"storyArcDefs\":457,\"contactTasks\":585,\"warnings\":0}","objectCounts":{"files":84190,"messages":361740,"attributes":92440,"powerSets":7630,"powers":26737,"villainDefs":9055,"boostSetMembers":2078,"powerSetTypes":13237,"badges":2463,"salvage":361,"recipes":28838,"concepts":496,"proficiencies":25,"souvenirClues":501,"contactDefs":1072,"contactProgressDefs":1072,"storyArcDefs":457,"contactTasks":585,"warnings":0}},"power":{"id":720586,"version_id":59,"branch_key":"live","category_internal":"Mission_Maker_Secondary","set_internal":"Electrical_Affinity","power_internal":"Discharge","full_name":"Mission_Maker_Secondary.Electrical_Affinity.Discharge","full_name_sha":"bb045437c819fcdf718641562e84381a1c3a2184e2bd4b25d3b4d79765f9f74f","display_token":"P3551042096","display_name":"Galvanic Sentinel","display_short_help_token":"P1486271060","display_short_help":"Summon Galvanic Sentinel: Ranged Debuff Special","display_help_token":"VZUGJMH4WSNMYCZN6W33DSREEX","display_help":"Summons a Galvanic Sentinel to your aid. The Galvanic Sentinel shocks and weakens your foes, draining some endurance and reducing their regeneration, recovery, and damage output. The Galvanic Sentinel can be buffed and healed, and may be targeted with your Circuit powers.<br><br><color #fcfc95>Recharge: Slow.</color>","icon_name":"ShockTherapy_GalvanicSentinel.tga","power_type":"kClick","target":"kFoe","effect_area":"kCharacter","accuracy":"1.000000","endurance_cost":"35.000000","recharge_time":"60.000000","activate_period":null,"radius":null,"arc":null,"range_value":"80.000000","show_in_manage":null,"hidden_from_manage":null,"modes_required_json":[],"modes_disallowed_json":[],"boosts_allowed_json":[],"strengths_allowed_json":[],"strengths_disallowed_json":[],"effects_json":[{"type":null,"attribMod":"kEntCreate","aspect":"kCur","scale":-1,"duration":120,"period":null,"delay":null,"chance":null,"radiusInner":null,"radiusOuter":null,"tickChance":null,"cancelOnMiss":null,"delayedHit":null,"requires":null,"rawFields":{"Attrib":"kEntCreate","Aspect":"kCur","Target":"kSelf","Table":"\"Ranged_Ones\"","Scale":"-1.0000","Duration":"120.0000","Magnitude":"1.0000","StackType":"kReplace","Flags":"CopyBoosts VanishEntOnTimeout","Params":{"EntCreate":{"EntityDef":"Pets_GalvanicSentinel","PriorityList":"\"PL_FightPreferRanged\""}}}}],"redirects_json":[],"activation_effects_json":[],"messages_json":{},"visual_fx_json":{"visualFx":"menu\\Powers\\AnimFX\\PlayerPowers\\ControllerBuff_ShockTherapy_Discharge.PFX","sourcePath":"menu/Powers/AnimFX/PlayerPowers/ControllerBuff_ShockTherapy_Discharge.PFX","attackFrames":61,"framesBeforeHit":28,"initialAttackFrames":null,"initialFramesBeforeHit":null,"animationTime":2.033,"animationTimeBeforeEffect":0.933,"initialAnimationTime":null,"initialAnimationTimeBeforeEffect":null,"rawFields":{"ModeBits":"ANIM_COMBAT","WindUpBits":"ANIM_WINDUP","AttackBits":"ANIM_COMBAT, ANIM_SKYSUMMON","HitBits":"ANIM_HIT, ANIM_LIGHTNINGTELEPORT","FramesBeforeHit":"28","AttackFrames":"61","HideOriginal":"True","PrimaryTint":"188 88 255","SecondaryTint":"87 48 255","AttackFX":"\"CustomizeablePowers\\ShockTherapy\\GalvanicSentinelSummon.fx\""},"castTime":2.03,"castArcanaTime":2.244},"raw_fields_json":{"Name":"\"Discharge\"","DisplayName":"\"P3551042096\"","Type":"kClick","Accuracy":"1","AttackTypes":"kRanged_Attack","AIGroups":"kSummon","EntsAffected":"kFoe","EntsAutoHit":"kFoe","Target":"kFoe","Range":"80","EnduranceCost":"35","TimeToActivate":"2.03","TimeToRoot":"2.03","RechargeTime":"60","EffectArea":"kCharacter","VisualFX":"\"menu\\Powers\\AnimFX\\PlayerPowers\\ControllerBuff_ShockTherapy_Discharge.PFX\"","include":"menu\\Powers\\AnimFX\\PlayerPowers\\ControllerBuff_ShockTherapy_Discharge.PFX","DisplayShortHelp":"\"P1486271060\"","DisplayHelp":"\"VZUGJMH4WSNMYCZN6W33DSREEX\"","IconName":"\"ShockTherapy_GalvanicSentinel.tga\"","PointValue":"100"},"source_path":"Defs/powers/Mission_Maker_Secondary/Electrical_Affinity/Discharge.powers","enhancement_set_types_json":[],"available_level":3,"resolved_fields":{"Range":"80","TimeToActivate":"2.03","TimeToRoot":"2.03","RechargeTime":"60","ActivatePeriod":0,"EnduranceCost":"35","InterruptTime":0,"CastWhen":"kAliveOnly","EffectArea":"kCharacter","MaxTargetsHit":0,"animationTime":2.033333333333333,"animationTimeBeforeEffect":0.9333333333333333,"castArcanaTime":2.244}},"powerSet":{"id":244216,"version_id":59,"branch_key":"live","category_internal":"Mission_Maker_Secondary","set_internal":"Electrical_Affinity","full_name":"Mission_Maker_Secondary.Electrical_Affinity","full_name_sha":"2969e4e725bf57ab4b504a1df76b7d016a19982e77f42412b21cfac1c9f1030a","display_token":"P4113192382","display_name":"Electrical Affinity","display_short_help_token":"P4113192382","display_short_help":"Electrical Affinity","display_help_token":"P3348900005","display_help":"You are able to control and manipulate electricity to aid your allies and weaken your enemies. Some Electrical Affinity powers build Static, which increases the number of targets your Circuit powers can chain 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