{"branchKey":"live","version":{"id":59,"branch_key":"live","git_ref":"release/homecoming","activated_at":"2026-10-20T20:03:30.000Z","object_counts_json":"{\"files\":84190,\"messages\":361740,\"attributes\":92440,\"powerSets\":7630,\"powers\":26737,\"villainDefs\":9055,\"boostSetMembers\":2078,\"powerSetTypes\":13237,\"badges\":2463,\"salvage\":361,\"recipes\":28838,\"concepts\":496,\"proficiencies\":25,\"souvenirClues\":501,\"contactDefs\":1072,\"contactProgressDefs\":1072,\"storyArcDefs\":457,\"contactTasks\":585,\"warnings\":0}","objectCounts":{"files":84190,"messages":361740,"attributes":92440,"powerSets":7630,"powers":26737,"villainDefs":9055,"boostSetMembers":2078,"powerSetTypes":13237,"badges":2463,"salvage":361,"recipes":28838,"concepts":496,"proficiencies":25,"souvenirClues":501,"contactDefs":1072,"contactProgressDefs":1072,"storyArcDefs":457,"contactTasks":585,"warnings":0}},"power":{"id":713034,"version_id":59,"branch_key":"live","category_internal":"Stalker_Melee","set_internal":"Energy_Melee","power_internal":"Assassins_Strike","full_name":"Stalker_Melee.Energy_Melee.Assassins_Strike","full_name_sha":"8f81fe9111c9dfdc6701703f5c25718ef19bed054ff7789227825a74c642386b","display_token":"P3813972619","display_name":"Assassin's Strike","display_short_help_token":"44537U46UPUVW2B5Q6Y9LECS9Q","display_short_help":"Melee, DMG(Smash/Energy)","display_help_token":"DY65FDP3VSDQW9BNTRCBS3VSBS","display_help":"A signature Stalker attack. This attack does superior energy and smashing damage on its own as a frontal attack and cannot be interrupted. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power and are hidden. Using this power while not hidden has a chance to critically hit equal to 33.3% times the number of stacks of Assassin's Focus. Using Assassin's Strike when not hidden will remove all stacks of Assassin's Focus regardless if you critically hit or not.","icon_name":"PowerPunch_AssassinStrike.tga","power_type":"kClick","target":"kFoe","effect_area":"kCharacter","accuracy":"1.200000","endurance_cost":"14.352000","recharge_time":"15.000000","activate_period":null,"radius":null,"arc":null,"range_value":"7.000000","show_in_manage":null,"hidden_from_manage":null,"modes_required_json":[],"modes_disallowed_json":["kDisable_All"],"boosts_allowed_json":["kAccuracy_Boost","kRecharge_Boost","kEnduranceDiscount_Boost","kInterrupt_Boost","kDamage_Boost"],"strengths_allowed_json":[],"strengths_disallowed_json":["kRange"],"effects_json":[],"redirects_json":[{"power":"Villain_Pets.Energy_Melee_Assassins_Strike.Assassins_Strike_Quick","requires":"kMeter source> .9 <","rawFields":{"Power":"Villain_Pets.Energy_Melee_Assassins_Strike.Assassins_Strike_Quick","Requires":"kMeter source> .9 <"}},{"power":"Villain_Pets.Energy_Melee_Assassins_Strike.Assassins_Strike_Stealth","requires":"1","rawFields":{"Power":"Villain_Pets.Energy_Melee_Assassins_Strike.Assassins_Strike_Stealth","Requires":"1"}}],"activation_effects_json":[],"messages_json":{},"visual_fx_json":{"visualFx":"menu\\Powers\\AnimFX\\PlayerPowers\\StalkerMelee_EnergyMelee_AssassinsStrike.PFX","sourcePath":"menu/Powers/AnimFX/PlayerPowers/StalkerMelee_EnergyMelee_AssassinsStrike.PFX","attackFrames":30,"framesBeforeHit":13,"initialAttackFrames":null,"initialFramesBeforeHit":null,"animationTime":1,"animationTimeBeforeEffect":0.433,"initialAnimationTime":null,"initialAnimationTimeBeforeEffect":null,"rawFields":{"ModeBits":"ANIM_COMBAT","WindUpBits":"ANIM_WINDUPMARTBACKSTAB","AttackBits":"ANIM_COMBAT, ANIM_MARTBACKSTAB","HitBits":"ANIM_HIT, ANIM_QUICK","FramesBeforeHit":"13","AttackFrames":"30","ActivationFX":"\"POWERS\\PowerPunch\\PowerPunchAttached.fx\"","AttackFX":"\"POWERS\\PowerPunch\\SingleLargePowerPunch.fx\"","HitFX":"\"POWERS\\PowerPunch\\PowerPunchHit3.fx\""},"castTime":3,"castArcanaTime":3.168},"raw_fields_json":{"Name":"\"Assassins_Strike\"","DisplayName":"\"P3813972619\"","ModesDisallowed":"kDisable_All","Type":"kClick","Accuracy":"1.2","AttackTypes":"kMelee_Attack, kEnergy_Attack","EntsAffected":"kFoe","EntsAutoHit":"kNone","Target":"kFoe","Range":"7","EnduranceCost":"14.352","InterruptTime":"2","TimeToActivate":"3","TimeToRoot":"0.8","RechargeTime":"15","EffectArea":"kCharacter","AIReport":"kHitOnly","BoostsAllowed":"kAccuracy_Boost, kRecharge_Boost, kEnduranceDiscount_Boost, kInterrupt_Boost, kDamage_Boost","StrengthsDisallowed":"kRange","InterruptLikeSleep":"kTrue","HighlightEval":"temporary_powers.temporary_powers.assassins_focus ownPowerNum? 3 ==","HighlightRing":"255 127 0 255","VisualFX":"\"menu\\Powers\\AnimFX\\PlayerPowers\\StalkerMelee_EnergyMelee_AssassinsStrike.PFX\"","include":"menu\\Powers\\AnimFX\\PlayerPowers\\StalkerMelee_EnergyMelee_AssassinsStrike.PFX","DisplayShortHelp":"\"44537U46UPUVW2B5Q6Y9LECS9Q\"","DisplayHelp":"\"DY65FDP3VSDQW9BNTRCBS3VSBS\"","IconName":"\"PowerPunch_AssassinStrike.tga\""},"source_path":"Defs/powers/Stalker_Melee/Energy_Melee/Assassins_Strike.powers","enhancement_set_types_json":["Melee_Damage_Powers","Stalker_Archetype_Sets","Universal_Damage_Powers"],"available_level":5,"resolved_fields":{"Range":"7","TimeToActivate":"3","TimeToRoot":"0.8","RechargeTime":"15","ActivatePeriod":0,"EnduranceCost":"14.352","InterruptTime":"2","CastWhen":"kAliveOnly","EffectArea":"kCharacter","MaxTargetsHit":0,"animationTime":1,"animationTimeBeforeEffect":0.43333333333333335,"castArcanaTime":3.168}},"powerSet":{"id":242693,"version_id":59,"branch_key":"live","category_internal":"Stalker_Melee","set_internal":"Energy_Melee","full_name":"Stalker_Melee.Energy_Melee","full_name_sha":"bb18fdcd9c12183b0a0e752b9a9612e311a1b10977141e4eb6084a1a6afac8a7","display_token":"P1415185666","display_name":"Energy Melee","display_short_help_token":"P1415185666","display_short_help":"Energy Melee","display_help_token":"VFXL8NTYDD2FYWBBU83M92R2JA","display_help":"You can use Energy Melee to power your blows with pure energy. These focused power attacks often Disorient opponents. Total Focus will enter Energy Focus upon hitting an enemy. Barrage, Power Crash or Energy Transfer are empowered while under Energy Focus.","icon_name":"Energy_Melee_set.ico","powers_json":"[{\"fullName\":\"Stalker_Melee.Energy_Melee.Barrage\",\"available\":0},{\"fullName\":\"Stalker_Melee.Energy_Melee.Energy_Punch\",\"available\":0},{\"fullName\":\"Stalker_Melee.Energy_Melee.Bone_Smasher\",\"available\":1},{\"fullName\":\"Stalker_Melee.Energy_Melee.Assassins_Strike\",\"available\":5},{\"fullName\":\"Stalker_Melee.Energy_Melee.Build_Up\",\"available\":7},{\"fullName\":\"Stalker_Melee.Energy_Melee.Placate\",\"available\":11},{\"fullName\":\"Stalker_Melee.Energy_Melee.Stun\",\"available\":17},{\"fullName\":\"Stalker_Melee.Energy_Melee.Total_Focus\",\"available\":21},{\"fullName\":\"Stalker_Melee.Energy_Melee.Energy_Transfer\",\"available\":25}]","raw_fields_json":"{\"Name\":\"\\\"Energy_Melee\\\"\",\"DisplayName\":\"\\\"P1415185666\\\"\",\"DisplayShortHelp\":\"\\\"P1415185666\\\"\",\"DisplayHelp\":\"\\\"VFXL8NTYDD2FYWBBU83M92R2JA\\\"\",\"IconName\":\"\\\"Energy_Melee_set.ico\\\"\",\"Powers\":[\"Stalker_Melee.Energy_Melee.Barrage\",\"Stalker_Melee.Energy_Melee.Energy_Punch\",\"Stalker_Melee.Energy_Melee.Bone_Smasher\",\"Stalker_Melee.Energy_Melee.Assassins_Strike\",\"Stalker_Melee.Energy_Melee.Build_Up\",\"Stalker_Melee.Energy_Melee.Placate\",\"Stalker_Melee.Energy_Melee.Stun\",\"Stalker_Melee.Energy_Melee.Total_Focus\",\"Stalker_Melee.Energy_Melee.Energy_Transfer\"],\"Available\":[\"0\",\"0\",\"1\",\"5\",\"7\",\"11\",\"17\",\"21\",\"25\"],\"AIMaxLevel\":[\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\"],\"AIMinRankCon\":[\"-9999\",\"-9999\",\"-9999\",\"-9999\",\"-9999\",\"-9999\",\"-9999\",\"-9999\",\"-9999\"],\"AIMaxRankCon\":[\"9999\",\"9999\",\"9999\",\"9999\",\"9999\",\"9999\",\"9999\",\"9999\",\"9999\"],\"MinDifficulty\":[\"2\",\"2\",\"2\",\"2\",\"2\",\"2\",\"2\",\"2\",\"2\"],\"MaxDifficulty\":[\"9999\",\"9999\",\"9999\",\"9999\",\"9999\",\"9999\",\"9999\",\"9999\",\"9999\"]}","source_path":"Defs/powers/Stalker_Melee/Energy_Melee.powersets"},"modifierTables":{},"createdPowers":[],"createdEntities":[],"defaultArchetype":"stalker"}