โ† Entities

Circuit Breaker

Base_EnergyAuxL1_Tech_I14
OPEN BETA 26,766 powers

EnergyAux

By providing improved failsafes, the Rook Industries Circuit Breaker increases power output from all generator models.

Entity Details

Group Name
Pets
Class Name
Lt_grunt
Rank
VR_SMALL
AI Config
Default_Stationary
Tags
Base_SmallDevice
Commandable
0
Can Zone
false
Use Caster Mods
false
Use Combat Mods
true
Spawn Limit
None
Mission Limit
None
Reward Scale
100%
Game Exclusion
None
AV/EB Scaling
true
Level Range
1โ€“54

Powers

  • Power NameLevel Available
  • DefensesBase_Traps.Trap_Defenses.Defenses1
  • ResistanceObjects.Inherent.Resistance1

By-Level Attributes

Level RangeDisplay NameCostume / Model
1โ€“1Circuit Breakerv_base_object
2โ€“2Circuit Breakerv_base_object
3โ€“3Circuit Breakerv_base_object
4โ€“4Circuit Breakerv_base_object
5โ€“5Circuit Breakerv_base_object
6โ€“6Circuit Breakerv_base_object
7โ€“7Circuit Breakerv_base_object
8โ€“8Circuit Breakerv_base_object
9โ€“9Circuit Breakerv_base_object
10โ€“10Circuit Breakerv_base_object
11โ€“11Circuit Breakerv_base_object
12โ€“12Circuit Breakerv_base_object
13โ€“13Circuit Breakerv_base_object
14โ€“14Circuit Breakerv_base_object
15โ€“15Circuit Breakerv_base_object
16โ€“16Circuit Breakerv_base_object
17โ€“17Circuit Breakerv_base_object
18โ€“18Circuit Breakerv_base_object
19โ€“19Circuit Breakerv_base_object
20โ€“20Circuit Breakerv_base_object
21โ€“21Circuit Breakerv_base_object
22โ€“22Circuit Breakerv_base_object
23โ€“23Circuit Breakerv_base_object
24โ€“24Circuit Breakerv_base_object
25โ€“25Circuit Breakerv_base_object
26โ€“26Circuit Breakerv_base_object
27โ€“27Circuit Breakerv_base_object
28โ€“28Circuit Breakerv_base_object
29โ€“29Circuit Breakerv_base_object
30โ€“30Circuit Breakerv_base_object
31โ€“31Circuit Breakerv_base_object
32โ€“32Circuit Breakerv_base_object
33โ€“33Circuit Breakerv_base_object
34โ€“34Circuit Breakerv_base_object
35โ€“35Circuit Breakerv_base_object
36โ€“36Circuit Breakerv_base_object
37โ€“37Circuit Breakerv_base_object
38โ€“38Circuit Breakerv_base_object
39โ€“39Circuit Breakerv_base_object
40โ€“40Circuit Breakerv_base_object
41โ€“41Circuit Breakerv_base_object
42โ€“42Circuit Breakerv_base_object
43โ€“43Circuit Breakerv_base_object
44โ€“44Circuit Breakerv_base_object
45โ€“45Circuit Breakerv_base_object
46โ€“46Circuit Breakerv_base_object
47โ€“47Circuit Breakerv_base_object
48โ€“48Circuit Breakerv_base_object
49โ€“49Circuit Breakerv_base_object
50โ€“50Circuit Breakerv_base_object
51โ€“51Circuit Breakerv_base_object
52โ€“52Circuit Breakerv_base_object
53โ€“53Circuit Breakerv_base_object
54โ€“54Circuit Breakerv_base_object
Raw definition fields
{
  "Class": "Class_Lt_Grunt",
  "DisplayClassName": "\"P3636074017\"",
  "Rank": "Small",
  "PowerTags": "Base_SmallDevice",
  "DisplayDescription": "\"P3931828184\"",
  "Gender": "Male",
  "AIConfig": "Default_Stationary",
  "Ally": "Hero",
  "Gang": "3",
  "SpawnLimit": "0",
  "GroupDescription": "\"P1759705318\"",
  "VillainGroup": "Pets",
  "Power": [
    "\"Base_Traps\" \"Trap_Defenses\" \"*\"",
    "\"Objects\" \"Inherent\" \"*\""
  ],
  "Level": [
    "1",
    "2",
    "3",
    "4",
    "5",
    "6",
    "7",
    "8",
    "9",
    "10",
    "11",
    "12",
    "13",
    "14",
    "15",
    "16",
    "17",
    "18",
    "19",
    "20",
    "21",
    "22",
    "23",
    "24",
    "25",
    "26",
    "27",
    "28",
    "29",
    "30",
    "31",
    "32",
    "33",
    "34",
    "35",
    "36",
    "37",
    "38",
    "39",
    "40",
    "41",
    "42",
    "43",
    "44",
    "45",
    "46",
    "47",
    "48",
    "49",
    "50",
    "51",
    "52",
    "53",
    "54"
  ]
}