OPEN BETA 26,766 powers
Like any monarch, the Clockwork King has his own court, although in his case it's composed of mechanical nobles called Dukes. These oversized robots are dangerous foes, possessing powerful long range electrical attacks.
Entity Details
- Group Name
- Clockwork
- Class Name
- Boss_grunt
- Rank
- VR_BOSS
- AI Config
- Clockwork_Base
- Tags
- HumanSkeleton
- Commandable
- 0
- Can Zone
- false
- Use Caster Mods
- false
- Use Combat Mods
- true
- Spawn Limit
- None
- Mission Limit
- None
- Reward Scale
- 120%
- Game Exclusion
- None
- AV/EB Scaling
- true
- Level Range
- 1โ10
Powers
- Power NameLevel Available
- Charged Bolts
Clockwork.Clockwork_Knight_Duke_Inherent.Charged_Bolts1 - Charged Brawl
Clockwork.Clockwork_Knight_Duke_Inherent.Charged_Brawl1 - Resistance
Clockwork.Clockwork_Knight_Duke_Inherent.Resistance1 - Ball Lightning
Clockwork.Clockwork_Knight_Duke_Prince_Cannon.Ball_Lightning1 - Lightning Bolt
Clockwork.Clockwork_Knight_Duke_Prince_Cannon.Lightning_Bolt1
By-Level Attributes
| Level Range | Display Name | Costume / Model |
|---|---|---|
| 1โ10 | Cannon Duke | Sprocket_09, Sprocket_091, Sprocket_092, Sprocket_093, Sprocket_094 |
Raw definition fields
{
"Class": "\"Class_Boss_Grunt\"",
"Rank": "Boss",
"PowerTags": "HumanSkeleton",
"DisplayDescription": "\"P707691266\"",
"Gender": "Male",
"AIConfig": "\"Clockwork_Base\"",
"RewardScale": "1.2",
"VillainGroup": "Clockwork",
"Power": [
"\"Clockwork\" \"Clockwork_Knight_Duke_Inherent\" \"*\"",
"\"Clockwork\" \"Clockwork_Knight_Duke_Prince_Cannon\" \"*\""
]
}