OPEN BETA 26,766 powers
The heirs apparent to the Clockwork King's throne, the Princes represent the pinnacle of the mad genius' creations. Although Tesla Princes sometimes seem almost human because of their advanced robotic brains, they possess the decidedly inhuman ability to imprison their foes in cages of electricity.
Entity Details
- Group Name
- Clockwork
- Class Name
- Boss_grunt
- Rank
- VR_BOSS
- AI Config
- Clockwork_Tesla
- Tags
- Commandable
- 0
- Can Zone
- false
- Use Caster Mods
- false
- Use Combat Mods
- true
- Spawn Limit
- 2
- Mission Limit
- 2
- Reward Scale
- 120%
- Game Exclusion
- None
- AV/EB Scaling
- true
- Level Range
- 11โ20
Powers
- Power NameLevel Available
- Lightning Field
Clockwork.Clockwork_Knight_Duke_Prince_Tesla.Lightning_Field1 - Tesla Cage
Clockwork.Clockwork_Knight_Duke_Prince_Tesla.Tesla_Cage1 - Charged Bolts
Clockwork.Clockwork_Prince_Inherent_Powers.Charged_Bolts1 - Charged Brawl
Clockwork.Clockwork_Prince_Inherent_Powers.Charged_Brawl1 - Pummel
Clockwork.Clockwork_Prince_Inherent_Powers.Pummel1 - Reassemble
Clockwork.Clockwork_Prince_Inherent_Powers.Reassemble1 - Resistance
Clockwork.Clockwork_Prince_Inherent_Powers.Resistance1
By-Level Attributes
| Level Range | Display Name | Costume / Model |
|---|---|---|
| 11โ20 | Tesla Prince | Diesel_00 |
Raw definition fields
{
"Class": "\"Class_Boss_Grunt\"",
"Rank": "Boss",
"DisplayDescription": "\"P626674197\"",
"Gender": "Male",
"AIConfig": "\"Clockwork_Tesla\"",
"SpawnLimit": "2",
"RewardScale": "1.2",
"VillainGroup": "Clockwork",
"Power": [
"\"Clockwork\" \"Clockwork_Prince_Inherent_Powers\" \"*\"",
"\"Clockwork\" \"Clockwork_Knight_Duke_Prince_Tesla\" \"*\""
]
}