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While most Elites concentrate on learning the basic skills required for special ops, the Archons receive additional training in tactics. They're also trained in technological skills, such as wire tapping and circumventing security systems. Combined with their prodigious super soldier enhancements, these skills make Elite Archons well-prepared to plan and carry out small covert ops.
Entity Details
- Group Name
- Council
- Class Name
- Boss_grunt
- Rank
- VR_BOSS
- AI Config
- Default_Ranged
- Tags
- HumanSkeleton, Human
- Commandable
- 0
- Can Zone
- false
- Use Caster Mods
- false
- Use Combat Mods
- true
- Spawn Limit
- None
- Mission Limit
- None
- Reward Scale
- 100%
- Game Exclusion
- None
- AV/EB Scaling
- true
- Level Range
- 20โ29
Powers
- Power NameLevel Available
- Flamethrower
Council.Flamethrower.Flamethrower1 - Ignite
Council.Flamethrower.Flamethrower_Ignite30 - Frag Grenade
Council.FragGrenade.Frag_Grenade1 - Storm Kick
Council.MartialArts.Storm_Kick1 - Thunder Kick
Council.MartialArts.Thunder_Kick1 - Dragons Tail
Council.MartialArts2.Dragons_Tail1
By-Level Attributes
| Level Range | Display Name | Costume / Model |
|---|---|---|
| 20โ29 | Penumbra Elite Archon | Council_Penumbra_Khaki_02 |
Raw definition fields
{
"Class": "\"Class_Boss_Grunt\"",
"Rank": "Boss",
"PowerTags": "HumanSkeleton, Human",
"DisplayDescription": "\"P1649260699\"",
"Gender": "Male",
"AIConfig": "\"Default_Ranged\"",
"SpawnLimit": "0",
"VillainGroup": "Council",
"Power": [
"\"Council\" \"MartialArts\" \"*\"",
"\"Council\" \"MartialArts2\" \"*\"",
"\"Council\" \"FragGrenade\" \"*\"",
"\"Council\" \"Flamethrower\" \"*\""
]
}