LIVE 26,737 powers
The Council Super-Soldier, sometimes affectionately called 'The Rager' by their peers, are first-generation experimental soldiers borne from a marriage of Council determination and Praetorian science. A distant cousin to the serum from Marauder and the amphetamine drip from Neuron runs through this soldier's veins.
Entity Details
- Group Name
- Council
- Class Name
- Boss_elite
- Rank
- VR_ELITE
- AI Config
- Default_Neverafraid
- Tags
- HumanSkeleton, Human
- Commandable
- 0
- Can Zone
- false
- Use Caster Mods
- false
- Use Combat Mods
- true
- Spawn Limit
- None
- Mission Limit
- None
- Reward Scale
- 100%
- Game Exclusion
- None
- AV/EB Scaling
- true
- Level Range
- โโ55
Powers
- Power NameLevel Available
- Dragons Tail
Council.MartialArts2.Dragons_Tail1 - Crane Kick
Council.MartialArts3.Crane_Kick1 - Crippling Axe Kick
Council.MartialArts3.Crippling_Axe_Kick1 - Active Defense
Council.SuperSoldier.Active_Defense1 - Against All Odds
Council.SuperSoldier.Against_All_Odds1 - Combat Readiness
Council.SuperSoldier.Combat_Readiness1 - Quickness
Council.SuperSoldier.Council_Quick1 - Healing Boost
Council.SuperSoldier.Council_Regen1 - Foot Stomp
Council.SuperSoldier.Foot_Stomp1 - Hurl
Council.SuperSoldier.Hurl1 - Shin Breaker
Council.SuperSoldier.Low_Kick1 - Rib Cracker
Council.SuperSoldier.Throat_Strike1
By-Level Attributes
| Level Range | Display Name | Costume / Model |
|---|---|---|
| โโ55 | Council Super-Soldier | Council_Supersoldier |
Raw definition fields
{
"Class": "\"Class_Boss_Elite\"",
"Rank": "Elite",
"PowerTags": "HumanSkeleton, Human",
"DisplayDescription": "\"P8429600112\"",
"Gender": "Male",
"AIConfig": "\"Default_Neverafraid\"",
"SpawnLimit": "0",
"VillainGroup": "Council",
"Power": [
"\"Council\" \"MartialArts2\" \"*\"",
"\"Council\" \"MartialArts3\" \"*\"",
"\"Council\" \"SuperSoldier\" \"Council_Quick\"",
"\"Council\" \"SuperSoldier\" \"Council_Regen\"",
"\"Council\" \"SuperSoldier\" \"Throat_Strike\"",
"\"Council\" \"SuperSoldier\" \"Low_Kick\"",
"\"Council\" \"SuperSoldier\" \"Combat_Readiness\"",
"\"Council\" \"SuperSoldier\" \"Active_Defense\"",
"\"Council\" \"SuperSoldier\" \"Hurl\"",
"\"Council\" \"SuperSoldier\" \"Foot_Stomp\"",
"\"Council\" \"SuperSoldier\" \"Against_All_Odds\""
]
}