LIVE 26,737 powers
The Special Agents are the best of Crey's field operatives. They have superb training, the best weapons, and a seemingly preternatural focus on the task at hand. They often carry heavy weapons, since Crey trusts them enough to use them discreetly and appropriately.
Entity Details
- Group Name
- Crey
- Class Name
- Lt_grunt
- Rank
- VR_LIEUTENANT
- AI Config
- Default_Melee
- Tags
- HumanSkeleton, Human
- Commandable
- 0
- Can Zone
- false
- Use Caster Mods
- false
- Use Combat Mods
- true
- Spawn Limit
- None
- Mission Limit
- None
- Reward Scale
- 100%
- Game Exclusion
- None
- AV/EB Scaling
- true
- Level Range
- 30โ35
Powers
- Power NameLevel Available
- Focus
Crey.Crey_Lt_Agent_Defense.Focus1 - Automatic Pistol
Crey.Crey_Minion_Agent_Pistol.Automatic_Pistol1 - Barrage
Crey.Crey_Minion_Lt_Agent_Melee.Barrage1 - Bone Smasher
Crey.Crey_Minion_Lt_Agent_Melee.Bone_Smasher1 - Energy Punch
Crey.Crey_Minion_Lt_Agent_Melee.Energy_Punch1
By-Level Attributes
| Level Range | Display Name | Costume / Model |
|---|---|---|
| 30โ35 | Special Agent Vigilant | Crey_Agent_F_01, Crey_Agent_F_02, Crey_Agent_F_03, Crey_Agent_F_04, Crey_Agent_F_05, Crey_Agent_F_06, Crey_Agent_F_07 |
Raw definition fields
{
"Class": "\"Class_Lt_Grunt\"",
"Rank": "Lieutenant",
"PowerTags": "HumanSkeleton, Human",
"DisplayDescription": "\"P2613383461\"",
"Gender": "Female",
"AIConfig": "\"Default_Melee\"",
"VillainGroup": "Crey",
"Power": [
"\"Crey\" \"Crey_Minion_Agent_Pistol\" \"*\"",
"\"Crey\" \"Crey_Minion_Lt_Agent_Melee\" \"*\"",
"\"Crey\" \"Crey_Lt_Agent_Defense\" \"*\""
]
}