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Praetorians
Should another Clockwork Android fall due to unforeseen circumstances or job hazards the Builders are there to rebuild the fallen Android on the job.
Entity Details
- Group Name
- Event
- Class Name
- Lt_grunt
- Rank
- VR_LIEUTENANT
- AI Config
- ClockworkBuilder
- Tags
- Electronic
- Commandable
- 0
- Can Zone
- false
- Use Caster Mods
- false
- Use Combat Mods
- true
- Spawn Limit
- None
- Mission Limit
- None
- Reward Scale
- 100%
- Game Exclusion
- None
- AV/EB Scaling
- true
- Level Range
- 20โ55
Powers
- Power NameLevel Available
- Debt Protection
GenericVillains.Debt_Protection_NoFX.Debt_Protection_NoFX1 - Particle Blast
PraetorianClockwork.Android_Builder_Ranged.Particle_Blast1 - Particle Spray
PraetorianClockwork.Android_Builder_Ranged.Particle_Spray16 - Particle Stunner
PraetorianClockwork.Android_Builder_Ranged.Particle_Stunner11 - Quick Repair
PraetorianClockwork.Android_Builder_Ranged.Quick_Repair1 - Fast Repair
PraetorianClockwork.Android_Lieutenant_Regen.Rapid_Repair_High_Lieutenant38 - Fast Repair
PraetorianClockwork.Android_Lieutenant_Regen.Rapid_Repair_Low_Lieutenant1 - Fast Repair
PraetorianClockwork.Android_Lieutenant_Regen.Rapid_Repair_Mid_Lieutenant21
By-Level Attributes
| Level Range | Display Name | Costume / Model |
|---|---|---|
| 20โ55 | Builder | Clockwork_Loyalist_Lieu_01, Clockwork_Loyalist_Lieu_02, Clockwork_Loyalist_Lieu_02, Clockwork_Loyalist_Lieu_04, Clockwork_Loyalist_Lieu_05 |
Raw definition fields
{
"Class": "\"Class_Lt_Grunt\"",
"Rank": "Lieutenant",
"PowerTags": "Electronic",
"DisplayDescription": "\"P2615994109\"",
"Gender": "Male",
"AIConfig": "\"ClockworkBuilder\"",
"RewardScale": "1",
"SpawnLimit": "0",
"GroupDescription": "\"P1833469820\"",
"VillainGroup": "Event",
"Power": [
"\"PraetorianClockwork\" \"Android_Builder_Ranged\" \"*\"",
"\"PraetorianClockwork\" \"Android_Lieutenant_Regen\" \"*\"",
"\"GenericVillains\" \"Debt_Protection_NoFX\" \"Debt_Protection_NoFX\""
]
}