โ† Entities

Builder

Event_PraetorianInvasion_Loyalist_Android_Builder
LIVE 26,737 powers

Praetorians

Should another Clockwork Android fall due to unforeseen circumstances or job hazards the Builders are there to rebuild the fallen Android on the job.

Entity Details

Group Name
Event
Class Name
Lt_grunt
Rank
VR_LIEUTENANT
AI Config
ClockworkBuilder
Tags
Electronic
Commandable
0
Can Zone
false
Use Caster Mods
false
Use Combat Mods
true
Spawn Limit
None
Mission Limit
None
Reward Scale
100%
Game Exclusion
None
AV/EB Scaling
true
Level Range
20โ€“55

Powers

  • Power NameLevel Available
  • Debt ProtectionGenericVillains.Debt_Protection_NoFX.Debt_Protection_NoFX1
  • Particle BlastPraetorianClockwork.Android_Builder_Ranged.Particle_Blast1
  • Particle SprayPraetorianClockwork.Android_Builder_Ranged.Particle_Spray16
  • Particle StunnerPraetorianClockwork.Android_Builder_Ranged.Particle_Stunner11
  • Quick RepairPraetorianClockwork.Android_Builder_Ranged.Quick_Repair1
  • Fast RepairPraetorianClockwork.Android_Lieutenant_Regen.Rapid_Repair_High_Lieutenant38
  • Fast RepairPraetorianClockwork.Android_Lieutenant_Regen.Rapid_Repair_Low_Lieutenant1
  • Fast RepairPraetorianClockwork.Android_Lieutenant_Regen.Rapid_Repair_Mid_Lieutenant21

By-Level Attributes

Level RangeDisplay NameCostume / Model
20โ€“55BuilderClockwork_Loyalist_Lieu_01, Clockwork_Loyalist_Lieu_02, Clockwork_Loyalist_Lieu_02, Clockwork_Loyalist_Lieu_04, Clockwork_Loyalist_Lieu_05
Raw definition fields
{
  "Class": "\"Class_Lt_Grunt\"",
  "Rank": "Lieutenant",
  "PowerTags": "Electronic",
  "DisplayDescription": "\"P2615994109\"",
  "Gender": "Male",
  "AIConfig": "\"ClockworkBuilder\"",
  "RewardScale": "1",
  "SpawnLimit": "0",
  "GroupDescription": "\"P1833469820\"",
  "VillainGroup": "Event",
  "Power": [
    "\"PraetorianClockwork\" \"Android_Builder_Ranged\" \"*\"",
    "\"PraetorianClockwork\" \"Android_Lieutenant_Regen\" \"*\"",
    "\"GenericVillains\" \"Debt_Protection_NoFX\" \"Debt_Protection_NoFX\""
  ]
}