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PPD
Blue Steel was originally a promising beat cop with the Paragon Police Department before he grew into the role of hero. He was affiliated with Back Alley Brawler and the Regulators, and led initiatives to curb gang activity in Paragon City. He led one of the early crackdowns against the Clockwork, though has rarely spoken of the encounter. The PPD works very closely with Blue Steel, though he finds time between assisting the force and training newer heroes to lend a hand in otherwise impossible situations.
Entity Details
- Group Name
- GenericHeroes
- Class Name
- Boss_praetorianGrunt
- Rank
- VR_BOSS
- AI Config
- Default_Melee
- Tags
- Humanoid, HumanSkeleton
- Commandable
- 0
- Can Zone
- false
- Use Caster Mods
- false
- Use Combat Mods
- true
- Spawn Limit
- None
- Mission Limit
- None
- Reward Scale
- 200%
- Game Exclusion
- None
- AV/EB Scaling
- true
- Level Range
- 50โ55
Powers
- Power NameLevel Available
- Bash
Mission_Maker_Attacks.War_Mace.Bash1 - Clobber
Mission_Maker_Attacks.War_Mace.Clobber12 - Crowd Control
Mission_Maker_Attacks.War_Mace.Crowd_Control32 - Jawbreaker
Mission_Maker_Attacks.War_Mace.Jawbreaker6 - Throwing Knives
Mission_Maker_Attacks.War_Mace.Throwing_Knives2 - Active Defense
Mission_Maker_Secondary.Shield_Defense.Active_Defense10 - Against All Odds
Mission_Maker_Secondary.Shield_Defense.Against_All_Odds16 - Battle Agility
Mission_Maker_Secondary.Shield_Defense.Battle_Agility2 - Deflection
Mission_Maker_Secondary.Shield_Defense.Deflection1 - True Grit
Mission_Maker_Secondary.Shield_Defense.True_Grit4 - High Pain Tolerance
Mission_Maker_Secondary.Willpower.High_Pain_Tolerance1 - Rise to the Challenge
Mission_Maker_Secondary.Willpower.Rise_to_the_Challenge16
By-Level Attributes
| Level Range | Display Name | Costume / Model |
|---|---|---|
| 50โ55 | Blue Steel | Model_Blue_Steel_Player |
Raw definition fields
{
"Class": "\"Class_Boss_PraetorianGrunt\"",
"Rank": "Boss",
"PowerTags": "Humanoid, HumanSkeleton",
"DisplayDescription": "\"P2286739925\"",
"Gender": "Male",
"AIConfig": "\"Default_Melee\"",
"RewardScale": "2",
"GroupDescription": "\"P1492594559\"",
"VillainGroup": "GenericHeroes",
"Power": [
"\"Mission_Maker_Attacks\" \"War_Mace\" \"Bash\"",
"\"Mission_Maker_Attacks\" \"War_Mace\" \"Throwing_Knives\"",
"\"Mission_Maker_Attacks\" \"War_Mace\" \"Jawbreaker\"",
"\"Mission_Maker_Attacks\" \"War_Mace\" \"Clobber\"",
"\"Mission_Maker_Attacks\" \"War_Mace\" \"Crowd_Control\"",
"\"Mission_Maker_Secondary\" \"Shield_Defense\" \"True_Grit\"",
"\"Mission_Maker_Secondary\" \"Shield_Defense\" \"Deflection\"",
"\"Mission_Maker_Secondary\" \"Shield_Defense\" \"Battle_Agility\"",
"\"Mission_Maker_Secondary\" \"Shield_Defense\" \"Active_Defense\"",
"\"Mission_Maker_Secondary\" \"Shield_Defense\" \"Against_All_Odds\"",
"\"Mission_Maker_Secondary\" \"Willpower\" \"High_Pain_Tolerance\"",
"\"Mission_Maker_Secondary\" \"Willpower\" \"Rise_to_the_Challenge\""
]
}