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Mercenaries
These Special Forces are trained in covert ops and special tactics. They can deploy various munitions to gain every tactical advantage.
Entity Details
- Group Name
- NPC_Pets
- Class Name
- Lt_henchman
- Rank
- VR_PET
- AI Config
- Pets_SpecOps
- Tags
- HumanSkeleton, Human
- Commandable
- 0
- Can Zone
- false
- Use Caster Mods
- false
- Use Combat Mods
- true
- Spawn Limit
- None
- Mission Limit
- None
- Reward Scale
- 100%
- Game Exclusion
- None
- AV/EB Scaling
- true
- Level Range
- โโ55
Powers
- Power NameLevel Available
- Brawl
Mission_Maker_Pets.Spec_Ops.Brawl1 - Equip
Mission_Maker_Pets.Spec_Ops.Equip6 - Flash Bang
Mission_Maker_Pets.Spec_Ops.Flash_Bang6 - Resistance
Mission_Maker_Pets.Spec_Ops.Resistance1 - Rifle Butt
Mission_Maker_Pets.Spec_Ops.Rifle_Butt6 - SCAR Burst
Mission_Maker_Pets.Spec_Ops.SCAR_Burst1 - SCAR Heavy Burst
Mission_Maker_Pets.Spec_Ops.SCAR_Heavy_Burst1 - SCAR Snipe
Mission_Maker_Pets.Spec_Ops.SCAR_Snipe32 - Stealth
Mission_Maker_Pets.Spec_Ops.Stealth32 - Super Leap
Mission_Maker_Pets.Spec_Ops.Super_Leap1 - Tactical Upgrade
Mission_Maker_Pets.Spec_Ops.Tactical_Upgrade32 - Tear Gas
Mission_Maker_Pets.Spec_Ops.Tear_Gas32 - Web Grenade
Mission_Maker_Pets.Spec_Ops.Web_Grenade1
By-Level Attributes
| Level Range | Display Name | Costume / Model |
|---|---|---|
| โโ55 | Spec Ops | Mastermind_Military_Lieutenant_01, Mastermind_Military_Lieutenant_02, Mastermind_Military_Lieutenant_03, Mastermind_Military_Lieutenant_04 |
Raw definition fields
{
"Class": "\"Class_Lt_Henchman\"",
"Rank": "Pet",
"PowerTags": "HumanSkeleton, Human",
"DisplayDescription": "\"P1631237225\"",
"Gender": "Male",
"AIConfig": "\"Pets_SpecOps\"",
"GroupDescription": "\"P3643806322\"",
"VillainGroup": "NPC_Pets",
"Power": "\"Mission_Maker_Pets\" \"Spec_Ops\" \"*\""
}