OPEN BETA 26,766 powers
Something about these Arachnos troops seems kind of strange. Their crisp movements are overly orderly, and almost mechanical.
Entity Details
- Group Name
- Nemesis
- Class Name
- Lt_grunt
- Rank
- VR_LIEUTENANT
- AI Config
- Default_Ranged
- Tags
- HumanSkeleton
- Commandable
- 0
- Can Zone
- false
- Use Caster Mods
- false
- Use Combat Mods
- true
- Spawn Limit
- None
- Mission Limit
- None
- Reward Scale
- 120%
- Game Exclusion
- None
- AV/EB Scaling
- true
- Level Range
- 45โ55
Powers
- Power NameLevel Available
- Lance
Nemesis.Nemesis_Lancer_Officer_Melee.Lance1 - Lance Rifle
Nemesis.Nemesis_Lancer_Officer_Ranged.Lance_Rifle1 - Vengeance
Nemesis.Nemesis_Lancer_Officer_Ranged.Vengeance1 - Resistance
Nemesis.Nemesis_Soldier_Defense.Resistance1
By-Level Attributes
| Level Range | Display Name | Costume / Model |
|---|---|---|
| 45โ55 | Bane Spider Scout | Arachnos_Bane_LT |
Raw definition fields
{
"Class": "\"Class_Lt_Grunt\"",
"Rank": "Lieutenant",
"PowerTags": "HumanSkeleton",
"DisplayDescription": "\"P2479128483\"",
"Gender": "Male",
"AIConfig": "\"Default_Ranged\"",
"RewardScale": "1.2",
"SpawnLimit": "0",
"VillainGroup": "Nemesis",
"Power": [
"\"Nemesis\" \"Nemesis_Lancer_Officer_Melee\" \"*\"",
"\"Nemesis\" \"Nemesis_Lancer_Officer_Ranged\" \"*\"",
"\"Nemesis\" \"Nemesis_Soldier_Defense\" \"*\""
]
}