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Every train needs a conductor, and this one is no exception.<br><br>These dedicated engineers work tirelessly to ensure that the machines carrying Nemesis troops are always in top condition.
Entity Details
- Group Name
- Nemesis
- Class Name
- Boss_elite
- Rank
- VR_ELITE
- AI Config
- Default_Sniper
- Tags
- HumanSkeleton, Human
- Commandable
- 0
- Can Zone
- false
- Use Caster Mods
- false
- Use Combat Mods
- true
- Spawn Limit
- None
- Mission Limit
- None
- Reward Scale
- 100%
- Game Exclusion
- None
- AV/EB Scaling
- true
- Level Range
- 40โ55
Powers
- Power NameLevel Available
- Summon Mini Nemesis Bombs
Nemesis.Nemesis_Mini_Bombs.Summon1 - Gas Grenade
Nemesis.Nemesis_Sniper_Gas.Gas_Grenade1 - Storm Rifle
Nemesis.Nemesis_Sniper_Gas.Storm_Rifle1 - Resistance
Nemesis.Nemesis_Soldier_Defense.Resistance1 - Bayonet
Nemesis.Nemesis_Support_Melee.Bayonet1
By-Level Attributes
| Level Range | Display Name | Costume / Model |
|---|---|---|
| 40โ55 | Conductor | Nemesis_Soldier_Conductor_01 |
Raw definition fields
{
"Class": "\"Class_Boss_Elite\"",
"Rank": "Elite",
"PowerTags": "HumanSkeleton, Human",
"DisplayDescription": "\"P1845693971\"",
"Gender": "Male",
"AIConfig": "\"Default_Sniper\"",
"SpawnLimit": "0",
"AdditionalRewards": "PetRecipe_NemesisDrone",
"VillainGroup": "Nemesis",
"Power": [
"\"Nemesis\" \"Nemesis_Support_Melee\" \"*\"",
"\"Nemesis\" \"Nemesis_Sniper_Gas\" \"*\"",
"\"Nemesis\" \"Nemesis_Soldier_Defense\" \"*\"",
"\"Nemesis\" \"Nemesis_Mini_Bombs\" \"*\""
]
}