โ† Entities

Inhibitor

Neuron_Boss
LIVE 26,737 powers

Praetorians

The Inhibitors are sometimes said to be the most difficult of Neurons creations to deal with. They are built to make it difficult for any opponent to do what they are good at. This ability to negate the strengths of their foe make the Inhibitors a frustrating, and potentially deadly opponent.

Entity Details

Group Name
Neuron
Class Name
Boss_grunt
Rank
VR_BOSS
AI Config
Default_Ranged
Tags
Electronic
Commandable
0
Can Zone
false
Use Caster Mods
false
Use Combat Mods
true
Spawn Limit
None
Mission Limit
None
Reward Scale
100%
Game Exclusion
None
AV/EB Scaling
true
Level Range
โ€”โ€“55

Powers

  • Power NameLevel Available
  • Lightning FieldPraetorians.Neuron_Clockwork_Controller.Lightning_Field1
  • Tesla CagePraetorians.Neuron_Clockwork_Controller.Tesla_Cage1
  • Charged BoltsPraetorians.Neuron_Clockwork_Inherent.Charged_Bolts1
  • Charged BrawlPraetorians.Neuron_Clockwork_Inherent.Charged_Brawl1
  • PummelPraetorians.Neuron_Clockwork_Inherent.Pummel1
  • ResistancePraetorians.Neuron_Clockwork_Inherent.Resistance1

By-Level Attributes

Level RangeDisplay NameCostume / Model
โ€”โ€“55InhibitorNeuron_Minions
Raw definition fields
{
  "Class": "\"Class_Boss_Grunt\"",
  "Rank": "Boss",
  "PowerTags": "Electronic",
  "DisplayDescription": "\"P3992113321\"",
  "Gender": "Male",
  "AIConfig": "\"Default_Ranged\"",
  "GroupDescription": "\"P1833469820\"",
  "VillainGroup": "Neuron",
  "Power": [
    "\"Praetorians\" \"Neuron_Clockwork_Inherent\" \"*\"",
    "\"Praetorians\" \"Neuron_Clockwork_Controller\" \"*\""
  ]
}