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These unearthly crystals grow from a Shadow Seed, a hardened physical form created when one or more dying Nictus fuse and solidify themselves in the presence of rare earth minerals. Shadow Crystals project a field that allows Nictus to survive for extended periods without a host even on a planet's surface. The Crystals also act like wormholes, allowing Nictus to travel instantly from one crystal to another on a planet, and if allowed to swell in size to become a Cyst, can even cross interstellar distances. If allowed to grow in the right conditions, a Shadow Cyst can flood a world with Nictus.
Entity Details
- Group Name
- Objects
- Class Name
- Lt_grunt
- Rank
- VR_LIEUTENANT
- AI Config
- Objects_Stationary_Base
- Tags
- Commandable
- 0
- Can Zone
- false
- Use Caster Mods
- false
- Use Combat Mods
- true
- Spawn Limit
- None
- Mission Limit
- None
- Reward Scale
- 300%
- Game Exclusion
- None
- AV/EB Scaling
- true
- Level Range
- 1โ55
Powers
- Power NameLevel Available
- Expel
Nictus.Shadow_Crystal.Expel1 - Medium Explosion
Nictus.Shadow_Crystal.Medium_Explosion1 - Portal
Nictus.Shadow_Crystal.Portal1 - Resistance
Nictus.Shadow_Crystal.Resistance1 - Safe Zone
Nictus.Shadow_Crystal.Safe_Zone1
By-Level Attributes
| Level Range | Display Name | Costume / Model |
|---|---|---|
| 1โ55 | Shadow Crystal | Shadow_Crystal |
Raw definition fields
{
"Class": "\"Class_Lt_Grunt\"",
"Rank": "Lieutenant",
"DisplayDescription": "\"P434155126\"",
"Gender": "Male",
"AIConfig": "\"Objects_Stationary_Base\"",
"RewardScale": "3",
"DisplayClassName": "\"P2936123098\"",
"SpawnLimit": "0",
"VillainGroup": "Objects",
"Power": "\"Nictus\" \"Shadow_Crystal\" \"*\""
}