โ† Entities

Construction Companion

PraetorianClockworkNeuron_Android_Builder
OPEN BETA 26,766 powers

Should another Clockwork Android fall due to unforeseen circumstances or job hazards the Builders are there to rebuild the fallen Android on the job.

Entity Details

Group Name
PraetorianClockworkNeuron
Class Name
Lt_grunt
Rank
VR_LIEUTENANT
AI Config
ClockworkBuilder
Tags
Electronic
Commandable
0
Can Zone
false
Use Caster Mods
false
Use Combat Mods
true
Spawn Limit
None
Mission Limit
None
Reward Scale
100%
Game Exclusion
None
AV/EB Scaling
true
Level Range
1โ€“55

Powers

  • Power NameLevel Available
  • Particle BlastPraetorianClockwork.Android_Builder_Ranged.Particle_Blast1
  • Particle SprayPraetorianClockwork.Android_Builder_Ranged.Particle_Spray16
  • Particle StunnerPraetorianClockwork.Android_Builder_Ranged.Particle_Stunner11
  • Quick RepairPraetorianClockwork.Android_Builder_Ranged.Quick_Repair1
  • Fast RepairPraetorianClockwork.Android_Lieutenant_Regen.Rapid_Repair_High_Lieutenant38
  • Fast RepairPraetorianClockwork.Android_Lieutenant_Regen.Rapid_Repair_Low_Lieutenant1
  • Fast RepairPraetorianClockwork.Android_Lieutenant_Regen.Rapid_Repair_Mid_Lieutenant21

By-Level Attributes

Level RangeDisplay NameCostume / Model
1โ€“55Construction CompanionClockwork_Neuron_Lieu_01, Clockwork_Neuron_Lieu_02, Clockwork_Neuron_Lieu_02, Clockwork_Neuron_Lieu_04, Clockwork_Neuron_Lieu_05
Raw definition fields
{
  "Class": "\"Class_Lt_Grunt\"",
  "Rank": "Lieutenant",
  "PowerTags": "Electronic",
  "DisplayDescription": "\"P2615994109\"",
  "Gender": "Male",
  "AIConfig": "\"ClockworkBuilder\"",
  "VillainGroup": "PraetorianClockworkNeuron",
  "Power": [
    "\"PraetorianClockwork\" \"Android_Builder_Ranged\" \"*\"",
    "\"PraetorianClockwork\" \"Android_Lieutenant_Regen\" \"*\""
  ]
}