OPEN BETA 26,766 powers
The Ye'Ti is the rival of the far more famous Dra'Gon. Caught pincered during the first Rikti War, the platoon of Rikti soldiers that were assigned to subjugate Kallisti Wharf were driven far underground, and have constructed a hold-out bunker in the Abandoned Sewer Network, where they hope to one-day reunite with the main forces found below the Rikti War Zone.
Entity Details
- Group Name
- Rikti
- Class Name
- Boss_challengeArchvillain
- Rank
- VR_BIGMONSTER
- AI Config
- Signatures_Melee
- Tags
- HumanSkeleton, Human, Raid
- Commandable
- 0
- Can Zone
- false
- Use Caster Mods
- false
- Use Combat Mods
- true
- Spawn Limit
- None
- Mission Limit
- None
- Reward Scale
- 200%
- Game Exclusion
- None
- AV/EB Scaling
- true
- Level Range
- 50โ55
Powers
- Power NameLevel Available
- Assault
Challenge_Empowerment.Assault_HM.HM_Assault1 - Activate Assault
Challenge_Empowerment.Assault_HM.HM_AssaultStart1 - Chilling Embrace
Rikti.The_Yeti.Chilling_Embrace1 - Energy Absorption
Rikti.The_Yeti.Energy_Absorption1 - Freeze Ray
Rikti.The_Yeti.Freeze_Ray1 - Freezing Touch
Rikti.The_Yeti.Freezing_Touch1 - Frost
Rikti.The_Yeti.Frost1 - Frost Breath
Rikti.The_Yeti.Frost_Breath1 - Frozen Armor
Rikti.The_Yeti.Frozen_Armor1 - Frozen Aura
Rikti.The_Yeti.Frozen_Aura1 - Heat Loss
Rikti.The_Yeti.Heat_Loss1 - Hoarfrost
Rikti.The_Yeti.Hoarfrost1 - Ice Blast
Rikti.The_Yeti.Ice_Blast1 - Resistance
Rikti.The_Yeti.Resistance1 - Spawn Monkey Vultues
Rikti.The_Yeti.Summon1 - Yeti Jumping
Rikti.The_Yeti.Wolf_Jumping1
By-Level Attributes
| Level Range | Display Name | Costume / Model |
|---|---|---|
| 50โ55 | The Yeti | Rikti_Yeti |
Raw definition fields
{
"Class": "\"Class_Boss_ChallengeArchvillain\"",
"Rank": "BigMonster",
"PowerTags": "HumanSkeleton, Human, Raid",
"DisplayDescription": "\"P3747570144\"",
"DisplayClassName": "\"P112188145\"",
"Gender": "Male",
"AIConfig": "\"Signatures_Melee\"",
"SpawnLimit": "0",
"RewardScale": "2",
"VillainGroup": "Rikti",
"Power": [
"\"Rikti\" \"The_Yeti\" \"*\"",
"\"Challenge_Empowerment\" \"Assault_HM\" \"*\""
]
}