โ† Entities

Zephyr

RoguesGallery_LowLevel_Zephyr
LIVE 26,737 powers

Rogue Isles Villains

Zephyr has been around for quite a while, zipping around the skies for generations. Having become rather bored due to the advent of increased navigation technology and sturdier construction material used in buildings, Zephyr has taken a corporeal form recently. Spending time among Paragon City, he would soon move onto the Rogue Isles where he found people were far more willing to destroy things for no good reason. And for Zephyr, that's one heck of a lot of fun.

Entity Details

Group Name
RoguesGallery
Class Name
Boss_grunt
Rank
VR_BOSS
AI Config
Default_Ranged
Tags
Humanoid, HumanSkeleton
Commandable
0
Can Zone
false
Use Caster Mods
false
Use Combat Mods
true
Spawn Limit
None
Mission Limit
None
Reward Scale
100%
Game Exclusion
None
AV/EB Scaling
true
Level Range
15โ€“24

Powers

  • Power NameLevel Available
  • Charged ArmorOnGoingTrainingCharacters.Zephyr_Powers.Charged_Armor1
  • Charged BrawlOnGoingTrainingCharacters.Zephyr_Powers.Charged_Brawl1
  • Havoc PunchOnGoingTrainingCharacters.Zephyr_Powers.Havoc_Punch1
  • Jacobs LadderOnGoingTrainingCharacters.Zephyr_Powers.Jacobs_Ladder16
  • Lightning BoltOnGoingTrainingCharacters.Zephyr_Powers.Lightning_Bolt2
  • Thunder StrikeV_GenericVillains.Electrical_Brute_Low.Thunder_Strike1

By-Level Attributes

Level RangeDisplay NameCostume / Model
15โ€“24ZephyrModel_Zephyr_NoRing
Raw definition fields
{
  "Class": "\"Class_Boss_Grunt\"",
  "Rank": "Boss",
  "PowerTags": "Humanoid, HumanSkeleton",
  "DisplayDescription": "\"P52534034\"",
  "Gender": "Male",
  "AIConfig": "\"Default_Ranged\"",
  "SpawnLimit": "0",
  "GroupDescription": "\"P1189903176\"",
  "VillainGroup": "RoguesGallery",
  "Power": [
    "\"OnGoingTrainingCharacters\" \"Zephyr_Powers\" \"*\"",
    "\"V_GenericVillains\" \"Electrical_Brute_Low\" \"Thunder_Strike\""
  ]
}