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The Prima Capo is the 'Head Capo' and reports directly to the Don. In Paragon City, you don't rise to the top without a little super-powered help, and many Underbosses have heightened abilities or access to specialized gear that helps them stay on top in their cutthroat business. Some Prima Capos have become so strong that they carry around a huge chunk of concrete to show their opponents 'who is the real boss around here'. They're able to swing these huge weapons with ease and use them for intimidation, though usually it's used to bash in someone's head.
Entity Details
- Group Name
- TheFamily
- Class Name
- Boss_grunt
- Rank
- VR_BOSS
- AI Config
- Default_Melee
- Tags
- HumanSkeleton, Human
- Commandable
- 0
- Can Zone
- false
- Use Caster Mods
- false
- Use Combat Mods
- true
- Spawn Limit
- None
- Mission Limit
- None
- Reward Scale
- 100%
- Game Exclusion
- None
- AV/EB Scaling
- true
- Level Range
- 40โ55
Powers
- Power NameLevel Available
- Damage Resistance
Family.Resistances.Damage_BS1 - Agile Sweep
Family.TitanWeapon_BS.Agile_Sweep1 - Arc of Devastation
Family.TitanWeapon_BS.Arc_of_Devastation1 - Business Time
Family.TitanWeapon_BS.Business_Time1 - Crushing Blow
Family.TitanWeapon_BS.Crushing_Blow1 - Overpower
Family.TitanWeapon_BS.Overpower1 - Painless
Family.TitanWeapon_BS.Painless1 - Shatter Armor
Family.TitanWeapon_BS.Shatter_Armor1 - Shockwave Strike
Family.TitanWeapon_BS.Shockwave_Strike1
By-Level Attributes
| Level Range | Display Name | Costume / Model |
|---|---|---|
| 40โ55 | Prima Capo | Family_Boss_01_TW, Family_Boss_02_TW |
Raw definition fields
{
"Class": "\"Class_Boss_Grunt\"",
"Rank": "Boss",
"PowerTags": "HumanSkeleton, Human",
"DisplayDescription": "\"P3320925786\"",
"Gender": "Male",
"AIConfig": "\"Default_Melee\"",
"VillainGroup": "TheFamily",
"Power": [
"\"Family\" \"TitanWeapon_BS\" \"*\"",
"\"Family\" \"Resistances\" \"Damage_BS\""
]
}