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5thColumn / Fifth Column Lt Boss Solider Ranged
12 Gauge
AOE, Lethal ยท Lethal
Good at medium range. Longer range and more deadly than most Shotguns, The 12 Gauge Shotgun Fires a cone of buckshot pellets and can knock some foes down. This shotgun includes small thermite charges mixed into it's shot, sometimes causing the target to burst into flames.
Activation Details
- Available Level
- 1
- Type
- Click
- Accuracy
- 1.15
- Range
- 80 ft
- Cast Time
- 1.87 sec
- Cast Arcanatime
- 2.112 sec
- Root Time
- 1.87 sec
- Animation Time
- 1.867 sec
- Animation Time Before Effect
- 0.233 sec
- Interrupt Time
- โ
- Activate Period
- 0 sec
- Recharge Time
- 4 sec
- Endurance Cost
- 7 endurance
- Attack Types
- Area$1 Lethal
- Effect Area
- Cone
- Radius
- 80 ft
- Arc
- 30
- Max Targets Hit
- 16
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Foe (Alive)
- Entities Autohit
- โ
- Target
- Foe (Alive)
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Strengths Disallowed
- Ignore Strength
- โ
Raw source fields
{
"Name": "\"12_Gauge\"",
"DisplayName": "\"P939715572\"",
"Type": "kClick",
"Accuracy": "1.15",
"AttackTypes": "kAOE_Attack, kLethal_Attack",
"EntsAffected": "kFoe",
"EntsAutoHit": "kNone",
"Target": "kFoe",
"Range": "80",
"EnduranceCost": "7",
"TimeToActivate": "1.87",
"TimeToRoot": "1.87",
"RechargeTime": "4",
"EffectArea": "kCone",
"Radius": "80",
"Arc": "30",
"VisualFX": "\"menu\\Powers\\AnimFX\\Villain_Shotgun.pfx\"",
"include": "menu\\Powers\\AnimFX\\Villain_Shotgun.pfx",
"DisplayShortHelp": "\"JGZL2PVHDYX4WALCZ4BKF8BZQZ\"",
"DisplayHelp": "\"P4174567644\"",
"IconName": "\"AssaultWeapons_ShotgunBuckShot.tga\"",
"MaxTargetsHit": "16",
"DisplayTargetShortHelp": "\"P3423146141\""
}Effects (3)
Effect 1 ยท Lethal


- Resolved effect
- โ (select an archetype)
- Attribute
- Lethal
- Effect
- Absolute
- Scale
- 1.32
- Magnitude
- 1.0000
- Table
- "Ranged_Damage"
- Target
- Target
Raw effect fields
{
"Attrib": "kLethal",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Ranged_Damage\"",
"Scale": "1.3200",
"Magnitude": "1.0000",
"StackType": "kStack"
}Effect 2 ยท Fire


- Resolved effect
- โ (select an archetype)
- Attribute
- Fire
- Effect
- Absolute
- Scale
- 0.225
- Magnitude
- 1.0000
- Table
- "Ranged_Damage"
- Target
- Target
- Duration
- 4.1 sec
- Period
- 1 sec
- Delay
- 0.5 sec
- Flags
- CancelOnMiss
Raw effect fields
{
"Attrib": "kFire",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Ranged_Damage\"",
"Scale": "0.2250",
"Duration": "4.1000",
"Magnitude": "1.0000",
"Delay": "0.5000",
"Period": "1.0000",
"TickChance": "0.8000",
"StackType": "kStack",
"Flags": "CancelOnMiss"
}Effect 3 ยท Knockback


- Resolved effect
- โ (select an archetype)
- Attribute
- Knockback
- Effect
- Cur
- Scale
- 0.75
- Magnitude
- 1.0000
- Table
- "Ranged_Knockback"
- Target
- Target
- Chance
- 50%
Raw effect fields
{
"Chance": "0.5000",
"Attrib": "kKnockback",
"Aspect": "kCur",
"Target": "kTarget",
"Table": "\"Ranged_Knockback\"",
"Scale": "0.7500",
"Magnitude": "1.0000",
"StackType": "kStack"
}