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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

5thColumn / Kill NonStealthed

Death Field

โ€” ยท HitPoints

Your power is being absorbed. Too bad for you!

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
3 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
8 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Any
Entities Autohit
Any
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Death_Field\"",
  "DisplayName": "\"P3124331725\"",
  "Type": "kAuto",
  "Accuracy": "1",
  "EntsAffected": "kAny",
  "EntsAutoHit": "kAny",
  "Target": "kCaster",
  "ActivatePeriod": "3",
  "EffectArea": "kSphere",
  "Radius": "8",
  "DisplayShortHelp": "\"P2211841663\"",
  "DisplayHelp": "\"P1279952462\"",
  "DisplayAttackerHit": "\"P1279952462\"",
  "IconName": "\"Invulnerability_DullPain.tga\"",
  "MaxTargetsHit": "16"
}

Created / redirected powers

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HitPointsStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
HitPoints
Effect
Cur
Scale
-2
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Delay
1 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Requires": "enttype target> player eq cur.kStealthRadius target> 199 < &&",
  "Attrib": "kHitPoints",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-2.0000",
  "Magnitude": "1.0000",
  "Delay": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}
Effect 2 ยท GrantPowerStacks per casterPvP or PvENew effect is ignored if one already existsIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
GrantPower
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Parameters
Power
Raw effect fields
{
  "Requires": "enttype target> player eq cur.kStealthRadius target> 199 < &&",
  "Attrib": "kGrantPower",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kIgnore",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods",
  "Params": {
    "Power": {
      "Power": "5thColumn.Failsafe_ReverseVisual.Fail_Safe"
    }
  }
}
Effect 3 ยท RevokePowerStacks per casterPvP or PvENew effect is ignored if one already existsIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
RevokePower
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Delay
1 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Parameters
Power
Raw effect fields
{
  "Requires": "enttype target> player eq cur.kStealthRadius target> 199 < &&",
  "Attrib": "kRevokePower",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "Delay": "1.0000",
  "StackType": "kIgnore",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods",
  "Params": {
    "Power": {
      "Power": "5thColumn.Failsafe_ReverseVisual.Fail_Safe"
    }
  }
}