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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

5thColumn / Morale Increase

Improved Morale

โ€” ยท Taunt, Placate, Confused, Afraid, Terrorized, Held, Immobilized, Stunned, Sleep

Your morale has improved!

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
5 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Map
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Ally (Alive)
Entities Autohit
Ally (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Improved_Morale\"",
  "DisplayName": "\"P1132246573\"",
  "Type": "kAuto",
  "Accuracy": "1",
  "EntsAffected": "kFriend",
  "EntsAutoHit": "kFriend",
  "Target": "kCaster",
  "TargetVisibility": "kNone",
  "ActivatePeriod": "5",
  "EffectArea": "kMap",
  "AIReport": "kNever",
  "ShootThroughUntouchable": "kTrue",
  "DisplayShortHelp": "\"P2211841663\"",
  "DisplayHelp": "\"P1413840330\"",
  "DisplayAttackerHit": "\"P1279952462\"",
  "IconName": "\"Invulnerability_DullPain.tga\""
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Taunt, Placate, Confused, Afraid, Terrorized, Held, Immobilized, Stunned, SleepStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level

arch target> Class_Boss_Archvillain eq arch target> Class_Boss_Elite eq || arch target> Class_Boss_Reichsman eq || !

Resolved effect
โ€” (select an archetype)
Attribute
Taunt, Placate, Confused, Afraid, Terrorized, Held, Immobilized, Stunned, Sleep
Effect
Res
Scale
0.5
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
5.25 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Requires": "arch target> Class_Boss_Archvillain eq arch target> Class_Boss_Elite eq || arch target> Class_Boss_Reichsman eq || !",
  "Attrib": "kTaunt kPlacate kConfused kAfraid kTerrorized kHeld kImmobilized kStunned kSleep",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.5000",
  "Duration": "5.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}
Effect 2 ยท ToHitStacks per casterPvP or PvEReplaces existing effectIgnores resistanceDoes not scale with enemy level

arch target> Class_Boss_Archvillain eq arch target> Class_Boss_Elite eq || arch target> Class_Boss_Reichsman eq || !

Resolved effect
โ€” (select an archetype)
Attribute
ToHit
Effect
Cur
Scale
0.75
Magnitude
1.0000
Table
"Melee_Buff_ToHit"
Target
Target
Duration
5.25 sec
Flags
IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Requires": "arch target> Class_Boss_Archvillain eq arch target> Class_Boss_Elite eq || arch target> Class_Boss_Reichsman eq || !",
  "Attrib": "kToHit",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Buff_ToHit\"",
  "Scale": "0.7500",
  "Duration": "5.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance IgnoreCombatMods"
}
Effect 3 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level

arch target> Class_Boss_Archvillain eq arch target> Class_Boss_Elite eq || arch target> Class_Boss_Reichsman eq || !

Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Strength
Scale
2
Magnitude
1.0000
Table
"Melee_Buff_Dmg"
Target
Target
Duration
5.25 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Requires": "arch target> Class_Boss_Archvillain eq arch target> Class_Boss_Elite eq || arch target> Class_Boss_Reichsman eq || !",
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Melee_Buff_Dmg\"",
  "Scale": "2.0000",
  "Duration": "5.2500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}