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Arachnos Soldiers / Arachnos Soldier
Frag Grenade
AOE, Fire










Launches a Frag Grenade at long range from under the barrel of your rifle. The explosion from this grenade affects all within the blast and can knock them back.
Notes: If you take this power, you cannot take the Crab Spider version.
Activation Details

- Available Level
- 18
- Type
- Click
- Accuracy
- 1
- Range
- 80 ft
- Cast Time
- 1.67 sec
- Cast Arcanatime
- 1.848 sec
- Root Time
- 1.67 sec
- Animation Time
- 1.667 sec
- Animation Time Before Effect
- 0.4 sec
- Interrupt Time
- โ
- Activate Period
- 0 sec
- Recharge Time
- 16 sec
- Endurance Cost
- 15.184 endurance
- Attack Types
- Area$1 Fire
- Effect Area
- AoE
- Radius
- 10 ft
- Arc
- โ
- Max Targets Hit
- 10
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Foe (Alive)
- Entities Autohit
- โ
- Target
- Foe (Alive)
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Disable All
- Strengths Disallowed
- Ignore Strength
- โ
Raw source fields
{
"Name": "\"Frag_Grenade\"",
"DisplayName": "\"P3315981163\"",
"BuyRequires": "Arachnos_Soldiers.Crab_Spider_Soldier.CS_Frag_Grenade !",
"ModesDisallowed": "kDisable_All",
"Type": "kClick",
"Accuracy": "1",
"AttackTypes": "kAOE_Attack, kFire_Attack",
"EntsAffected": "kFoe",
"EntsAutoHit": "kNone",
"Target": "kFoe",
"Range": "80",
"EnduranceCost": "15.184",
"TimeToActivate": "1.67",
"TimeToRoot": "1.67",
"RechargeTime": "16",
"EffectArea": "kSphere",
"Radius": "10",
"BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kKnockback_Boost",
"VisualFX": "\"menu\\Powers\\AnimFX\\ArachnosSoldier_FragGrenade_Switchboard.pfx\"",
"include": "menu\\Powers\\AnimFX\\ArachnosSoldier_FragGrenade_Switchboard.pfx",
"DisplayShortHelp": "\"A7ZAPEG2GANSYKXPVRKYX6WSY2\"",
"DisplayHelp": "\"36PNXMMMAEE2YXMNTS4YW4MYQA\"",
"IconName": "\"ArachnosSoldier_FragGrenade.tga\"",
"MaxTargetsHit": "10"
}Effects (3)
Redirects (3)
Redirect to Redirects.Arachnos_Soldier.Crab_Frag_Grenade
When @CustomFX Crabpack eq Training_Gadgets.Crab_Spider_Training.Crab_Spider_Armor source.ownPower? &&
Raw redirect fields
{
"Power": "Redirects.Arachnos_Soldier.Crab_Frag_Grenade",
"Requires": "@CustomFX Crabpack eq Training_Gadgets.Crab_Spider_Training.Crab_Spider_Armor source.ownPower? &&"
}Redirect to Redirects.Arachnos_Soldier.Bane_Frag_Grenade
When @CustomFX NullifierMace eq Training_Gadgets.Bane_Spider_Training.Bane_Spider_Armor source.ownPower? &&
Raw redirect fields
{
"Power": "Redirects.Arachnos_Soldier.Bane_Frag_Grenade",
"Requires": "@CustomFX NullifierMace eq Training_Gadgets.Bane_Spider_Training.Bane_Spider_Armor source.ownPower? &&"
}Redirect to Redirects.Arachnos_Soldier.Wolf_Frag_Grenade
When Always (Default if no others apply)
Raw redirect fields
{
"Power": "Redirects.Arachnos_Soldier.Wolf_Frag_Grenade",
"Requires": "1"
}