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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

BanishedPantheon / EndgamePain

Anguishing Cry

AOE, Psionic ยท Defense

Enhancement Sets Allowed
Melee AoE Sets

You let out an anguishing cry which causes significant pain in your foes, reducing their resistance and defense to damage.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
0 ft
Cast Time
1.97 sec
Cast Arcanatime
2.112 sec
Root Time
1.97 sec
Animation Time
1.967 sec
Animation Time Before Effect
0.567 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
20 sec
Endurance Cost
18 endurance
Attack Types
Area$1 Psionic
Effect Area
AoE
Radius
25 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Anguishing_Cry\"",
  "DisplayName": "\"P747186998\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kPsionic_Attack",
  "AIGroups": "kDebuff",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "EnduranceCost": "18",
  "TimeToActivate": "1.97",
  "TimeToRoot": "1.97",
  "RechargeTime": "20",
  "EffectArea": "kSphere",
  "Radius": "25",
  "VisualFX": "\"menu/Powers/AnimFX/Player_PainDomination_AnguishingCry.pfx\"",
  "include": "menu/Powers/AnimFX/Player_PainDomination_AnguishingCry.pfx",
  "DisplayShortHelp": "\"P1440947069\"",
  "DisplayHelp": "\"P1216446872\"",
  "IconName": "\"BanishedPantheon_Pain_AnguishedCry.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P547966435\"",
  "DisplayTargetHelp": "\"P1267095571\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท DefenseStacks per casterPvP or PvEReplaces existing effectDoes not scale with enemy level
Resolved effect
โ€” (select an archetype)
Attribute
Defense
Effect
Cur
Scale
3
Magnitude
1.0000
Table
"Ranged_Debuff_Def"
Target
Target
Duration
8 sec
Flags
IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kDefense",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Debuff_Def\"",
  "Scale": "3.0000",
  "Duration": "8.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreCombatMods"
}
Effect 2 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsDoes not scale with enemy level
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Res
Scale
-3
Magnitude
1.0000
Table
"Ranged_Res_Dmg"
Target
Target
Duration
8 sec
Flags
IgnoreStrength IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Ranged_Res_Dmg\"",
  "Scale": "-3.0000",
  "Duration": "8.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreCombatMods"
}