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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Base Fields / Tech Weakness Field

Weakness Field

โ€” ยท Regeneration, Recovery

The Weakness Field provides a practical alternative to lethal counter-measures. A combination of sub-sonics and focused energy pulses disrupts bio systems, effectively slowing health and stamina recovery.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0.5 sec
Recharge Time
0.5 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
20 ft
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Weakness_Field\"",
  "DisplayName": "\"P1033663574\"",
  "Type": "kClick",
  "Accuracy": "1",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "RechargeTime": "0.5",
  "ActivatePeriod": "0.5",
  "EffectArea": "kSphere",
  "Radius": "20",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Base_Field_Weakness_Tech.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Base_Field_Weakness_Tech.pfx",
  "DisplayShortHelp": "\"P4270031809\"",
  "DisplayHelp": "\"P1246484155\"",
  "IconName": "\"FlamingShield_FieryAura.tga\"",
  "DisplayTargetShortHelp": "\"P795856970\"",
  "DisplayTargetHelp": "\"P3356178345\""
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Regeneration, RecoveryStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
Regeneration, Recovery
Effect
Cur
Scale
-1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
0.75 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kRegeneration kRecovery",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-1.0000",
  "Duration": "0.7500",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}