OPEN BETA 26,766 powers
Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

BlackwingIndustries / Heavy

Neurotoxin Assault Rifle

Ranged, Cold ยท Cold

The BWI operative fires a burst from their assault rifle.

Blackwing Industries firearms utilize bullets made of compressed ice, launched via kinetic propulsion. Before being frozen, these bullets are mixed with a paralyzing neurotoxin agent that will slow the movement of those hit and reduce their ability to heal and regenerate.

Activation Details

Available Level
1
Type
Click
Accuracy
1.1
Range
90 ft
Cast Time
1 sec
Cast Arcanatime
1.188 sec
Root Time
1 sec
Animation Time
1 sec
Animation Time Before Effect
0.267 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
4 sec
Endurance Cost
7 endurance
Attack Types
Ranged, Cold
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Assault_Rifle\"",
  "DisplayName": "\"8S32JKDEU7S2WVZNLD5ZAHK9CX\"",
  "Type": "kClick",
  "Accuracy": "1.1",
  "AttackTypes": "kRanged_Attack, kCold_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "90",
  "EnduranceCost": "7",
  "TimeToActivate": "1",
  "TimeToRoot": "1",
  "RechargeTime": "4",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Enemies\\Blackwing\\BWI_AR_Burst.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Enemies\\Blackwing\\BWI_AR_Burst.pfx",
  "DisplayShortHelp": "\"GLMLCV3S8RV2Y5NDM758RHJWJA\"",
  "DisplayHelp": "\"55CXGJAKKJRFWSLXMWGGVGGD83\"",
  "IconName": "\"Blackwing_GunShot.tga\"",
  "DisplayTargetShortHelp": "\"Y8RXDLRZYP3QWAN6CYB8NLR3UZ\"",
  "DisplayTargetHelp": "\"XUKCBGK5F7VWWGVQYYQXSSB5TS\""
}

Effects (6)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท ColdStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Cold
Effect
Absolute
Scale
0.17
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Duration
0.91 sec
Period
0.3 sec
Raw effect fields
{
  "Attrib": "kCold",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.1700",
  "Duration": "0.9100",
  "Magnitude": "1.0000",
  "Period": "0.3000",
  "StackType": "kStack"
}
Effect 2 ยท ToxicStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Toxic
Effect
Absolute
Scale
0.1
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Duration
0.91 sec
Period
0.3 sec
Raw effect fields
{
  "Attrib": "kToxic",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.1000",
  "Duration": "0.9100",
  "Magnitude": "1.0000",
  "Period": "0.3000",
  "StackType": "kStack"
}
Effect 3 ยท SpeedRunning, SpeedFlying, SpeedJumpingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
SpeedRunning, SpeedFlying, SpeedJumping
Effect
Cur
Scale
0.2
Magnitude
1.0000
Table
"Ranged_Slow"
Target
Target
Duration
6 sec
Raw effect fields
{
  "Attrib": "kSpeedRunning kSpeedFlying kSpeedJumping",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Slow\"",
  "Scale": "0.2000",
  "Duration": "6.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 4 ยท JumpHeightStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
JumpHeight
Effect
Strength
Scale
0.2
Magnitude
1.0000
Table
"Ranged_Slow"
Target
Target
Duration
6 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kJumpHeight",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Ranged_Slow\"",
  "Scale": "0.2000",
  "Duration": "6.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}
Effect 5 ยท HealStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Res
Scale
0.04
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
10 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kHeal",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "0.0400",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}
Effect 6 ยท RegenerationStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Regeneration
Effect
Cur
Scale
-0.75
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
10 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kRegeneration",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-0.7500",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}