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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Blaster Support / Earth Manipulation

Mud Bath

AOE, Fire · SpeedRunning, SpeedJumping

Enhancement types allowed
Enhance RechargeEnhance HealingRecoveryEnhance Slow
Enhancement Sets Allowed
Slow Movement SetsEndMod PowersHealing Powers

While this power is active, you draw upon the geothermal power of the Earth to create a bubbling pool of hot mud around you. All foes in melee range will become snared and entrapped in the mud, slowing them down. You recover a small amount of health every few seconds while this power is active.

Recharge: Fast.

Activation Details

Modes disallowed
Available Level
20
Type
Toggle
Accuracy
1
Range
0 ft
Cast Time
2.03 sec
Cast Arcanatime
2.244 sec
Root Time
2.03 sec
Animation Time
2.033 sec
Animation Time Before Effect
0.933 sec
Interrupt Time
—
Activate Period
2 sec
Recharge Time
4 sec
Endurance Cost
0 endurance
Attack Types
Area$1 Fire
Effect Area
AoE
Radius
12 ft
Arc
—
Max Targets Hit
10
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
kStealthRadius source> 36 < cur.kHeld source> 0 > cur.kStun source> 0 > || cur.kSleep source> 0 > || cur.kTerrorized source> 0 > || ! &&
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"Mud_Bath\"",
  "DisplayName": "\"3XVT8YM9UB9AYPBB9Q97QHHVSS\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kToggle",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kFire_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "TimeToActivate": "2.03",
  "TimeToRoot": "2.03",
  "RechargeTime": "4",
  "ActivatePeriod": "2",
  "EffectArea": "kSphere",
  "Radius": "12",
  "BoostsAllowed": "kRecharge_Boost, kHeal_Boost, kRecovery_Boost, kSlow_Boost",
  "ToggleIgnoreHold": "kTrue",
  "ToggleIgnoreSleep": "kTrue",
  "ToggleIgnoreStun": "kTrue",
  "TargetRequires": "kStealthRadius source> 36 < cur.kHeld source> 0 > cur.kStun source> 0 > || cur.kSleep source> 0 > || cur.kTerrorized source> 0 > || ! &&",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Blaster_Support_Earth_Manipulation_Mud_Bath.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Blaster_Support_Earth_Manipulation_Mud_Bath.pfx",
  "DisplayShortHelp": "\"MXCHQKPTB8Y9WCXCAMEKEP4X2S\"",
  "DisplayHelp": "\"GDAK9QYH3X55YYV99TL4SSLU63\"",
  "DisplayAttackerHit": "\"P3184577122\"",
  "IconName": "\"EarthManip_MudBath\"",
  "MaxTargetsHit": "10",
  "DisplayTargetShortHelp": "\"P1503949059\"",
  "DisplayTargetHelp": "\"P59337628\""
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Activation Effects

PvP or PvESustainTagged effect100% chance
  • EffectStacks per casterRecovery · Cur · Scale 0.5000Ignores resistance
  • EffectStacks per casterHeal · Absolute · Scale 0.1500
Effect 1 · SpeedRunning, SpeedJumpingStacks per casterPvP or PvEReplaces existing effect
Resolved effect
— (select an archetype)
Attribute
SpeedRunning, SpeedJumping
Effect
Cur
Scale
0.5
Magnitude
1.0000
Table
"Melee_Slow"
Target
Target
Duration
5 sec
Raw effect fields
{
  "Attrib": "kSpeedRunning kSpeedJumping",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Slow\"",
  "Scale": "0.5000",
  "Duration": "5.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 2 · JumpHeightStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
— (select an archetype)
Attribute
JumpHeight
Effect
Strength
Scale
0.5
Magnitude
1.0000
Table
"Melee_Slow"
Target
Target
Duration
5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kJumpHeight",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Melee_Slow\"",
  "Scale": "0.5000",
  "Duration": "5.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 3 · SpeedRunningStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts

PvE targets only

Resolved effect
— (select an archetype)
Attribute
SpeedRunning
Effect
Max
Scale
-1
Magnitude
1.0000
Table
"Melee_SpeedRunning"
Target
Target
Duration
5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kSpeedRunning",
  "Aspect": "kMax",
  "Target": "kTarget",
  "Table": "\"Melee_SpeedRunning\"",
  "Scale": "-1.0000",
  "Duration": "5.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 4 · HealStacks per casterPvP or PvEStacks with existing effect

kHitPoints% target> 100 <

Resolved effect
— (select an archetype)
Attribute
Heal
Effect
Absolute
Scale
0.15
Magnitude
1.0000
Table
"Melee_HealSelf"
Target
Self
Raw effect fields
{
  "Requires": "kHitPoints% target> 100 <",
  "Attrib": "kHeal",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_HealSelf\"",
  "Scale": "0.1500",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}