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Effect highlight & ring legend
Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Blaster Support / Earth Manipulation
Salt Crystals
AOE · Sleep






Sleep PowersAttempts to encrust all nearby foes in a Pillar of Salt. The victims will remain encased within the salt for quite a while, but will automatically break free if attacked. Affected targets have reduced defense for a while, even if they break free.
Notes: The Sleep component of this power is Auto Hit against regular enemies, but a To Hit check is required against AVs and players, as well as to make secondary effects apply.
Recharge: Slow.
Activation Details

- Available Level
- 4
- Type
- Click
- Accuracy
- 1
- Range
- 0 ft
- Cast Time
- 1.07 sec
- Cast Arcanatime
- 1.32 sec
- Root Time
- 1.07 sec
- Animation Time
- 1.067 sec
- Animation Time Before Effect
- 0.767 sec
- Interrupt Time
- —
- Activate Period
- 0 sec
- Recharge Time
- 20 sec
- Endurance Cost
- 15.6 endurance
- Attack Types
- Area$1
- Effect Area
- AoE
- Radius
- 15 ft
- Arc
- —
- Max Targets Hit
- 10
- Cast When
- AliveOnly
- Near Ground
- —
- Entities Affected
- Foe (Alive)
- Entities Autohit
- Foe (Alive)
- Target
- Self (Alive)
- Target Requires
- —
- Modes Required
- Modes Disallowed
- Disable All
- Strengths Disallowed
- Ignore Strength
- —
Raw source fields
{
"Name": "\"Salt_Crystals\"",
"DisplayName": "\"P3437809167\"",
"ModesDisallowed": "kDisable_All",
"Type": "kClick",
"Accuracy": "1",
"AttackTypes": "kAOE_Attack",
"EntsAffected": "kFoe",
"EntsAutoHit": "kFoe",
"Target": "kCaster",
"EnduranceCost": "15.6",
"TimeToActivate": "1.07",
"TimeToRoot": "1.07",
"RechargeTime": "20",
"EffectArea": "kSphere",
"Radius": "15",
"BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kEnduranceDiscount_Boost, kDebuff_Defense_Boost, kSleep_Boost",
"VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Blaster_Support_Earth_Manipulation_Salt_Crystals.pfx\"",
"include": "menu\\Powers\\AnimFX\\PlayerPowers\\Blaster_Support_Earth_Manipulation_Salt_Crystals.pfx",
"DisplayShortHelp": "\"P2796164971\"",
"DisplayHelp": "\"Z2TUEFY2FTG3WKX6VM8J7AEM6W\"",
"IconName": "\"EarthManip_SaltCrystals\"",
"MaxTargetsHit": "10",
"DisplayTargetShortHelp": "\"P2772611963\"",
"DisplayTargetHelp": "\"P4245533176\""
}Created / redirected powers
- Seismic PressureRedirects / Seismic_Blast
Effects (5)
Activation Effects
100% chance
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic · StrengthMagnitude expression: .066 activatetime power.base> * areafactor power.base> / · Duration expression: activatetime power.base> 7.5 +


100% chance![]()
NearGround source.EventTimeSince> 1 >= Blaster_Ranged.Seismic_Blast source.ownPower? &&

ExecutePower · Cur● Redirects.Seismic_Blast.Seismic_Stress
Effect 1 · Sleep


PvE targets only
- Resolved effect
- — (select an archetype)
- Attribute
- Sleep
- Effect
- Cur
- Scale
- 12
- Magnitude
- 3.0000
- Table
- "Ranged_Sleep"
- Target
- Target
Raw effect fields
{
"Requires": "enttype target> critter eq",
"Attrib": "kSleep",
"Aspect": "kCur",
"Type": "kDuration",
"Target": "kTarget",
"Table": "\"Ranged_Sleep\"",
"Scale": "12.0000",
"Magnitude": "3.0000",
"StackType": "kReplace"
}Effect 2 · Sleep


PvE targets only
- Resolved effect
- — (select an archetype)
- Attribute
- Sleep
- Effect
- Cur
- Scale
- 12
- Magnitude
- 3.0000
- Table
- "Ranged_Sleep"
- Target
- Target
Raw effect fields
{
"Requires": "enttype target> critter eq",
"Attrib": "kSleep",
"Aspect": "kCur",
"Type": "kDuration",
"Target": "kTarget",
"Table": "\"Ranged_Sleep\"",
"Scale": "12.0000",
"Magnitude": "3.0000",
"StackType": "kReplace"
}Effect 3 · Sleep


PvP targets only
- Resolved effect
- — (select an archetype)
- Attribute
- Sleep
- Effect
- Cur
- Scale
- 1
- Magnitude
- 3.0000
- Table
- "Ranged_PvPMez"
- Target
- Target
- Flags
- HitRollSuccess
Raw effect fields
{
"Requires": "enttype target> player eq",
"Flags": "HitRollSuccess",
"Attrib": "kSleep",
"Aspect": "kCur",
"Type": "kDuration",
"Target": "kTarget",
"Table": "\"Ranged_PvPMez\"",
"Scale": "1.0000",
"Magnitude": "3.0000",
"StackType": "kReplace",
"Suppress": [
"Stunned 15 WhenInactive",
"Immobilized 15 WhenInactive",
"Held 15 WhenInactive",
"Sleep 15 WhenInactive",
"Terrorized 15 WhenInactive"
]
}Effect 4 · Defense


- Resolved effect
- — (select an archetype)
- Attribute
- Defense
- Effect
- Cur
- Scale
- 1
- Magnitude
- 1.0000
- Table
- "Ranged_Debuff_Def"
- Target
- Target
- Duration
- 10 sec
- Flags
- HitRollSuccess
Raw effect fields
{
"Flags": "HitRollSuccess",
"Attrib": "kDefense",
"Aspect": "kCur",
"Target": "kTarget",
"Table": "\"Ranged_Debuff_Def\"",
"Scale": "1.0000",
"Duration": "10.0000",
"Magnitude": "1.0000",
"StackType": "kReplace"
}Effect 5 · ExecutePower



- Resolved effect
- — (select an archetype)
- Attribute
- ExecutePower
- Effect
- Cur
- Table
- "Melee_Ones"
- Flags
- IgnoreCombatMods
- Parameters
- Power
Raw effect fields
{
"Tag": "\"SeismicStress\"",
"Attrib": "kExecutePower",
"Aspect": "kCur",
"Table": "\"Melee_Ones\"",
"StackType": "kStack",
"Flags": "IgnoreCombatMods",
"Params": {
"Power": {
"Power": "Redirects.Seismic_Blast.Seismic_Stress"
}
}
}