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Blaster Support / Gadgets

Remote Bomb

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Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance Endurance CostEnhance DamageEnhance Knockback
Enhancement Sets Allowed
Universal Damage SetsBlaster Archetype SetsKnockback SetsMelee AoE Sets

You can place a Remote Bomb on the ground. The Remote Bomb will detonate once the power is activated a second time, resulting in a massive explosion that can devastate all nearby foes and send them flying. If used while targeting an enemy in melee range, you can attach the Remote Bomb to them instead!

The Remote Bomb is small, and almost impossible to detect.

Damage: Extreme.
Recharge: Very Long.

Activation Details

Modes disallowed
Available Level
28
Type
Click
Accuracy
2
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
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Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
โ€”
Entities Autohit
โ€”
Target
LiterallyAnything
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Range
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Time_Bomb\"",
  "DisplayName": "\"7RRFPJVL7QW2YAV87RCNWRL85W\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "2",
  "EntsAffected": "kNone",
  "EntsAutoHit": "kNone",
  "Target": "kLiterallyAnything",
  "EffectArea": "kCharacter",
  "AIReport": "kNever",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kKnockback_Boost",
  "StrengthsDisallowed": "kRange",
  "FaceTarget": "kFalse",
  "HighlightEval": "kRemoteBomb Mode?",
  "HighlightRing": "255 0 0 255",
  "HighlightIcon": "Gadgets_Timebomb",
  "DisplayShortHelp": "\"P683974322\"",
  "DisplayHelp": "\"6JJKHEJAPWDCWWLATAQ757PAZX\"",
  "IconName": "\"Gadgets_RemoteBomb.tga\""
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Redirects (4)

Redirect to Redirects.Gadgets.Remote_Bomb_Target

When kRemoteBomb source.Mode? ! target.isFriend? ! &&

Raw redirect fields
{
  "Power": "Redirects.Gadgets.Remote_Bomb_Target",
  "Requires": "kRemoteBomb source.Mode? ! target.isFriend? ! &&"
}

Redirect to Redirects.Gadgets.Remote_Bomb_Self

When kRemoteBomb source.Mode? !

Raw redirect fields
{
  "Power": "Redirects.Gadgets.Remote_Bomb_Self",
  "Requires": "kRemoteBomb source.Mode? !"
}

Redirect to Redirects.Gadgets.Time_Bomb

When kRemoteBomb source.Mode?

Raw redirect fields
{
  "Power": "Redirects.Gadgets.Time_Bomb",
  "Requires": "kRemoteBomb source.Mode?"
}

Redirect to Redirects.Gadgets.Remote_Bomb_Blaster_Info

When 0

Raw redirect fields
{
  "Power": "Redirects.Gadgets.Remote_Bomb_Blaster_Info",
  "Requires": "0",
  "ShowInInfo": "1"
}