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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Blaster Support / Tactical Arrow

Ice Arrow

Ranged, Cold · Held

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance RangeEnhance Endurance CostEnhance DamageEnhance SlowEnhance Hold
Enhancement Sets Allowed
Slow Movement SetsUniversal Damage SetsBlaster Archetype SetsHold PowersRanged Damage Powers

This arrow can freeze a single foe in a block of ice. The target is frozen solid, helpless, and can be attacked. More powerful foes may not be Held, but all affected targets will be Slowed.

Damage: Minor.
Recharge: Slow.

Activation Details

Modes disallowed
Available Level
4
Type
Click
Accuracy
1
Range
60 ft
Cast Time
1.67 sec
Cast Arcanatime
1.848 sec
Root Time
1.67 sec
Animation Time
1.667 sec
Animation Time Before Effect
0.833 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
16 sec
Endurance Cost
11.388 endurance
Attack Types
Ranged, Cold
Effect Area
Single Target
Radius
—
Arc
—
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Foe (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"Ice_Arrow\"",
  "DisplayName": "\"P3416938233\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kRanged_Attack, kCold_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "60",
  "EnduranceCost": "11.388",
  "TimeToActivate": "1.67",
  "TimeToRoot": "1.67",
  "RechargeTime": "16",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kSlow_Boost, kHold_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\TacticalArrow_IceArrow.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\TacticalArrow_IceArrow.pfx",
  "DisplayShortHelp": "\"67APY6UUW59AW9ZPMUHCK8RH6Z\"",
  "DisplayHelp": "\"9ZWXHHSX8XN8Y3XQ2R8R7P2FXZ\"",
  "IconName": "\"TacticalArrow_Hold.tga\"",
  "DisplayTargetShortHelp": "\"P2267104667\"",
  "DisplayTargetHelp": "\"P2694712185\""
}

Effects (11)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · HeldStacks per casterPvP or PvEReplaces existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Held
Effect
Cur
Scale
10
Magnitude
2.0000
Table
"Ranged_Immobilize"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kHeld",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Immobilize\"",
  "Scale": "10.0000",
  "Magnitude": "2.0000",
  "StackType": "kReplace"
}
Effect 2 · HeldStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Held
Effect
Cur
Scale
6
Magnitude
1.0000
Table
"Ranged_Immobilize"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kHeld",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Immobilize\"",
  "Scale": "6.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 · SpeedRunning, SpeedFlyingStacks per casterPvP or PvEReplaces existing effect
Resolved effect
— (select an archetype)
Attribute
SpeedRunning, SpeedFlying
Effect
Cur
Scale
0.1
Magnitude
1.0000
Table
"Ranged_Slow"
Target
Target
Duration
10 sec
Raw effect fields
{
  "Attrib": "kSpeedRunning kSpeedFlying",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Slow\"",
  "Scale": "0.1000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 4 · RechargeTimeStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
— (select an archetype)
Attribute
RechargeTime
Effect
Strength
Scale
0.1
Magnitude
1.0000
Table
"Ranged_Slow"
Target
Target
Duration
10 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kRechargeTime",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Ranged_Slow\"",
  "Scale": "0.1000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 5 · JumpHeightStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
— (select an archetype)
Attribute
JumpHeight
Effect
Strength
Scale
0.3
Magnitude
1.0000
Table
"Ranged_Slow"
Target
Target
Duration
10 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kJumpHeight",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Ranged_Slow\"",
  "Scale": "0.3000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 6 · SpeedJumpingStacks per casterPvP or PvEReplaces existing effect
Resolved effect
— (select an archetype)
Attribute
SpeedJumping
Effect
Cur
Scale
0.3
Magnitude
1.0000
Table
"Ranged_Slow"
Target
Target
Duration
10 sec
Raw effect fields
{
  "Attrib": "kSpeedJumping",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Slow\"",
  "Scale": "0.3000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 7 · Knockup, KnockbackStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
— (select an archetype)
Attribute
Knockup, Knockback
Effect
Res
Scale
100
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
10 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kKnockup kKnockback",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "100.0000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 8 · Knockup, KnockbackStacks per casterPvP or PvEReplaces existing effectIgnores resistance
Resolved effect
— (select an archetype)
Attribute
Knockup, Knockback
Effect
Cur
Scale
-100
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
10 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kKnockup kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-100.0000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreResistance"
}
Effect 9 · ColdStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Cold
Effect
Absolute
Scale
0.05
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Duration
4.2 sec
Period
0.5 sec
Raw effect fields
{
  "Attrib": "kCold",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.0500",
  "Duration": "4.2000",
  "Magnitude": "1.0000",
  "Period": "0.5000",
  "StackType": "kStack"
}
Effect 10 · HeldStacks per casterPvP or PvEReplaces existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Held
Effect
Cur
Scale
1
Magnitude
3.0000
Table
"Ranged_PvPMez"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kHeld",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "3.0000",
  "StackType": "kReplace",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}
Effect 11 · Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level
Resolved effect
— (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Strength
Table
"Ranged_Ones"
Target
Self
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Tag": "\"Defiance\"",
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kStr",
  "Type": "kExpression",
  "Target": "kCaster",
  "Table": "\"Ranged_Ones\"",
  "MagnitudeExpr": ".066 activatetime power.base> * areafactor power.base> /",
  "DurationExpr": "activatetime power.base> 7.5 +",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}