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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Brute Melee / Electrical Melee

Chain Induction

AoE, Energy · Energy

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance Endurance CostEnhance DamageRecoveryEnhance Taunt
Enhancement Sets Allowed
Universal Damage SetsBrute Archetype SetsTaunt SetsMelee AoE SetsEndMod Powers

This Electric Melee attack deals moderate Smashing and Energy damage and may drain some of the targets Endurance. However, this attack also induces an unstable electric charge that may jump to another enemy target. The charge will jump to the closest enemy in range that has not been previously hit, until it inevitably dissipates. Enhancements and Fury will boost the effectiveness of the initial attack as well as the jumping charge.

Activation Details

Modes disallowed
Available Level
18
Type
Click
Accuracy
1
Range
7 ft
Cast Time
1 sec
Cast Arcanatime
1.188 sec
Root Time
1 sec
Animation Time
1 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
14 sec
Endurance Cost
10.192 endurance
Attack Types
AoE, Energy
Effect Area
Chain
Radius
10 ft
Arc
—
Max Targets Hit
5
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Foe (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Range
Ignore Strength
—

Chain Attributes

Delay
0.7
Eff
1 0.20 @ChainJump 1 - * - 0.20 1 minmax
Raw source fields
{
  "Name": "\"Chain_Induction\"",
  "DisplayName": "\"P1045457615\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAoE_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "7",
  "EnduranceCost": "10.192",
  "TimeToActivate": "1",
  "TimeToRoot": "1",
  "RechargeTime": "14",
  "EffectArea": "kChain",
  "Radius": "10",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kRecovery_Boost, kTaunt_Boost",
  "StrengthsDisallowed": "kRange",
  "ChainDelay": "0.7",
  "ChainEff": "1 0.20 @ChainJump 1 - * - 0.20 1 minmax",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\BruteMelee_ElectricalMelee_ChainInduction.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\BruteMelee_ElectricalMelee_ChainInduction.PFX",
  "DisplayShortHelp": "\"AF9ZVTQ66UNXWNVM922UN3DPEX\"",
  "DisplayHelp": "\"SHWSU64S5B4LWNBDXGWWNY3B2W\"",
  "IconName": "\"ElectricMelee_TargetedChainInduction.tga\"",
  "MaxTargetsHit": "5",
  "DisplayTargetShortHelp": "\"P1988226113\"",
  "DisplayTargetHelp": "\"P211370863\""
}

Effects (7)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
1.32
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "1.3200",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 · FireStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
0.594
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.5940",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 · EnduranceStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Endurance
Effect
Cur
Scale
-0.1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Raw effect fields
{
  "Attrib": "kEndurance",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-0.1000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 4 · RecoveryStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Recovery
Effect
Cur
Scale
-1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
4 sec
Raw effect fields
{
  "Attrib": "kRecovery",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-1.0000",
  "Duration": "4.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 5 · EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
1.6599
Magnitude
1.0000
Table
"Melee_PvPDamage"
Target
Target
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_PvPDamage\"",
  "Scale": "1.6599",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 6 · EnduranceStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Endurance
Effect
Absolute
Scale
-2
Magnitude
1.0000
Table
"Melee_EndDrain"
Target
Target
Raw effect fields
{
  "Attrib": "kEndurance",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_EndDrain\"",
  "Scale": "-2.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 7 · RecoveryStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Recovery
Effect
Cur
Scale
-1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
4 sec
Raw effect fields
{
  "Attrib": "kRecovery",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-1.0000",
  "Duration": "4.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}