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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Brute Melee / Electrical Melee

Charged Brawl

Melee, Energy · Energy

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance Endurance CostEnhance DamageRecoveryEnhance SleepEnhance Taunt
Enhancement Sets Allowed
Universal Damage SetsBrute Archetype SetsTaunt SetsEndMod PowersMelee Damage PowersSleep Powers

Your fists become electrically charged and deliver a powerful punch. Charged Brawl can drain some Endurance from the target and may overload their synapses, leaving them writhing for a moment. A portion of drained Endurance may be returned to you. Disturbing an overloaded target will disperse the electrical charge and release them.

Activation Details

Modes disallowed
Available Level
1
Type
Click
Accuracy
1
Range
7 ft
Cast Time
0.83 sec
Cast Arcanatime
1.056 sec
Root Time
0.83 sec
Animation Time
0.833 sec
Animation Time Before Effect
0.533 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
3 sec
Endurance Cost
4.368 endurance
Attack Types
Melee, Energy
Effect Area
Single Target
Radius
—
Arc
—
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Foe (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Range
Ignore Strength
—
Raw source fields
{
  "Name": "\"Charged_Brawl\"",
  "DisplayName": "\"P347968085\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kMelee_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "7",
  "EnduranceCost": "4.368",
  "TimeToActivate": "0.83",
  "TimeToRoot": "0.83",
  "RechargeTime": "3",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kRecovery_Boost, kSleep_Boost, kTaunt_Boost",
  "StrengthsDisallowed": "kRange",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\BruteMelee_ElectricalMelee_ChargedBrawl.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\BruteMelee_ElectricalMelee_ChargedBrawl.PFX",
  "DisplayShortHelp": "\"GWXTEFW6842PWMMVAP38RMX5YA\"",
  "DisplayHelp": "\"3V8764PXTQXNWGXTYCP5G2QG6S\"",
  "IconName": "\"ElectricMelee_TargetedMinorDmg.tga\"",
  "DisplayTargetShortHelp": "\"P3472027048\"",
  "DisplayTargetHelp": "\"P214558273\""
}

Effects (13)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.5
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.5000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 · SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
0.34
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.3400",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 · FireStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
0.378
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.3780",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 4 · EnduranceStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Endurance
Effect
Cur
Scale
-0.07
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Raw effect fields
{
  "Attrib": "kEndurance",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-0.0700",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 5 · EnduranceStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
— (select an archetype)
Attribute
Endurance
Effect
Absolute
Scale
2.184
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kEndurance",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "2.1840",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}
Effect 6 · RecoveryStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Recovery
Effect
Cur
Scale
-1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
2 sec
Raw effect fields
{
  "Attrib": "kRecovery",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-1.0000",
  "Duration": "2.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 7 · SleepStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
6
Magnitude
2.0000
Table
"Melee_Sleep"
Target
Target
Delay
0.25 sec
Raw effect fields
{
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_Sleep\"",
  "Scale": "6.0000",
  "Magnitude": "2.0000",
  "Delay": "0.2500",
  "StackType": "kStack"
}
Effect 8 · EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.6606
Magnitude
1.0000
Table
"Melee_PvPDamage"
Target
Target
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_PvPDamage\"",
  "Scale": "0.6606",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 9 · SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
0.4404
Magnitude
1.0000
Table
"Melee_PvPDamage"
Target
Target
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_PvPDamage\"",
  "Scale": "0.4404",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 10 · EnduranceStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Endurance
Effect
Absolute
Scale
-1.25
Magnitude
1.0000
Table
"Melee_EndDrain"
Target
Target
Raw effect fields
{
  "Attrib": "kEndurance",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_EndDrain\"",
  "Scale": "-1.2500",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 11 · EnduranceStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
— (select an archetype)
Attribute
Endurance
Effect
Absolute
Scale
2.184
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kEndurance",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "2.1840",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}
Effect 12 · RecoveryStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Recovery
Effect
Cur
Scale
-1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
2 sec
Raw effect fields
{
  "Attrib": "kRecovery",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-1.0000",
  "Duration": "2.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 13 · SleepStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Sleep
Effect
Cur
Scale
1
Magnitude
2.0000
Table
"Melee_PvPMez"
Target
Target
Delay
0.25 sec
Raw effect fields
{
  "Attrib": "kSleep",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Melee_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "2.0000",
  "Delay": "0.2500",
  "StackType": "kStack",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}