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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

CircleOfThorns / Circle Thorn Caster Storm

Hailstones

Ranged, Cold ยท Cold

You cause the air around the foe to rapidly condense, causing hailstones to crash down, dealing Cold damage. There is a chance that an especially large chunk of hail will form, knocking the target down.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
80 ft
Cast Time
1.67 sec
Cast Arcanatime
1.848 sec
Root Time
1.67 sec
Animation Time
1.667 sec
Animation Time Before Effect
1.067 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
8 sec
Endurance Cost
11.48 endurance
Attack Types
Ranged, Cold
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Hailstones\"",
  "DisplayName": "\"S5W5MDVFWA6RWVXYZ2Z72HVFLQ\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kRanged_Attack, kCold_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "11.48",
  "TimeToActivate": "1.67",
  "TimeToRoot": "1.67",
  "RechargeTime": "8",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\DefenderRanged_StormBlast_Hailstones.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\DefenderRanged_StormBlast_Hailstones.PFX",
  "DisplayShortHelp": "\"4L6VBNWENJFQWDCGXZQ6T4JBRX\"",
  "DisplayHelp": "\"6WRWALUZ5B3LYGXU6J3EXMFB5A\"",
  "IconName": "\"StormBlast_Hailstones.tga\""
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท ColdStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Cold
Effect
Absolute
Scale
0.64
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Delay
0.6 sec
Raw effect fields
{
  "Attrib": "kCold",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.6400",
  "Magnitude": "1.0000",
  "Delay": "0.6000",
  "StackType": "kStack"
}
Effect 2 ยท ColdStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Cold
Effect
Absolute
Scale
0.25
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Duration
1 sec
Period
0.3 sec
Delay
0.5 sec
Flags
NoHitDelay
Raw effect fields
{
  "Attrib": "kCold",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.2500",
  "Duration": "1.0000",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "Period": "0.3000",
  "StackType": "kStack",
  "Flags": "NoHitDelay"
}
Effect 3 ยท KnockStacks per casterPvP or PvEStacks with existing effectDoes not scale with enemy level
Resolved effect
โ€” (select an archetype)
Attribute
Knock
Effect
Cur
Scale
0.67
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Chance
50%
Flags
IgnoreCombatMods
Parameters
Knock
Raw effect fields
{
  "Chance": "0.5000",
  "Attrib": "kKnock",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "0.6700",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreCombatMods",
  "Params": {
    "Knock": {
      "VecStart": "Target",
      "VecEnd": "Down",
      "Priority": "5"
    }
  }
}
Effect 4 ยท NullStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Null
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
1.5 sec
Chance
50%
Flags
NoHitDelay
Raw effect fields
{
  "Chance": "0.5000",
  "Attrib": "kNull",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "1.0000",
  "Duration": "1.5000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "NoHitDelay"
}