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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

CircleOfThorns / Tree

Vines

AOE ยท Held

Creates a field of Strangler Vines that can Hold multiple foes are range. The affected targets are held helpless by the massive root-like vines.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
310 ft
Cast Time
3.1 sec
Cast Arcanatime
3.3 sec
Root Time
3.1 sec
Animation Time
3.1 sec
Animation Time Before Effect
1.067 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
60 sec
Endurance Cost
21 endurance
Attack Types
Area$1
Effect Area
AoE
Radius
20 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Vines\"",
  "DisplayName": "\"P3475827511\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack",
  "AIGroups": "kHold",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "310",
  "EnduranceCost": "21",
  "TimeToActivate": "3.1",
  "TimeToRoot": "3.1",
  "RechargeTime": "60",
  "EffectArea": "kSphere",
  "Radius": "20",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Villain_ThornTree_Vines.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Villain_ThornTree_Vines.pfx",
  "DisplayShortHelp": "\"P2105234571\"",
  "DisplayHelp": "\"P1687491121\"",
  "IconName": "\"GravityControl_GravityDistortionField.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P1388205829\"",
  "DisplayTargetHelp": "\"P1778180013\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HeldStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Held
Effect
Cur
Scale
12
Magnitude
3.0000
Table
"Ranged_Immobilize"
Target
Target
Flags
NearGround
Raw effect fields
{
  "Attrib": "kHeld",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Immobilize\"",
  "Scale": "12.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack",
  "Flags": "NearGround"
}
Effect 2 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
0.22
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Duration
4.2 sec
Period
1 sec
Flags
NearGround
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.2200",
  "Duration": "4.2000",
  "Magnitude": "1.0000",
  "Period": "1.0000",
  "StackType": "kStack",
  "Flags": "NearGround"
}