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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Clockwork / Paladin Powers

Coil Pulse

— · Null

The Paladin is sending out pulses with its electromagnetic coils, creating a huge amount of magnetic force and rapidly increasing in heat! This pulsing also makes the Paladin especially susceptible to stuns, which could interrupt the impending overload.

Activation Details

Available Level
1
Type
Click
Accuracy
1.5
Range
0 ft
Cast Time
6 sec
Cast Arcanatime
6.204 sec
Root Time
6 sec
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
90 sec
Endurance Cost
21 endurance
Attack Types
—
Effect Area
AoE
Radius
100 ft
Arc
—
Max Targets Hit
255
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
—

Chain Attributes

IntoPower
Clockwork.Paladin Powers.Coil Pulse Hit
Raw source fields
{
  "Name": "\"Coil_Pulse_Tell\"",
  "DisplayName": "\"P9AN577BRMV2Y2MB4V6CVKHJPW\"",
  "Type": "kClick",
  "Accuracy": "1.5",
  "AIGroups": "kMidBattle, kEndBattle",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "EnduranceCost": "21",
  "TimeToActivate": "6",
  "TimeToRoot": "6",
  "RechargeTime": "90",
  "EffectArea": "kSphere",
  "Radius": "100",
  "ChainIntoPower": "Clockwork.Paladin_Powers.Coil_Pulse_Hit",
  "DisplayAttackerAttackFloater": "\"3UZY22PDGLHSWSZ6M6WQSZ46NX\"",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Enemies\\Clockwork\\Paladin_Coil_Pulse_Tell.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Enemies\\Clockwork\\Paladin_Coil_Pulse_Tell.pfx",
  "DisplayShortHelp": "\"T7W3DQUUXRC2WXN8FK35WK9JPQ\"",
  "DisplayHelp": "\"SMV6XFQNJ6JMW8MV9S4526RR9S\"",
  "IconName": "\"ElectricalBolt_ShortCircuit.tga\"",
  "MaxTargetsHit": "255",
  "ShowBuffIcon": "kFalse"
}

Created / redirected powers

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Activation Effects

PvP or PvEActivation100% chance
  • EffectStacks per casterStunned · Cur · Scale -70.0000
Effect 1 · NullStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
— (select an archetype)
Attribute
Null
Effect
Cur
Scale
-1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Self
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kNull",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 2 · NullStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
— (select an archetype)
Attribute
Null
Effect
Cur
Scale
-1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kNull",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 3 · GrantPowerStacks per casterPvP or PvENew effect is ignored if one already existsIgnores enhancements and other boostsIgnores resistance
Resolved effect
— (select an archetype)
Attribute
GrantPower
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Flags
IgnoreStrength IgnoreResistance
Parameters
Power
Raw effect fields
{
  "Attrib": "kGrantPower",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kIgnore",
  "Flags": "IgnoreStrength IgnoreResistance",
  "Params": {
    "Power": {
      "Power": "Clockwork.Paladin_Pull.Coil_Pulse_Pull"
    }
  }
}
Effect 4 · RevokePowerStacks per casterPvP or PvENew effect is ignored if one already existsIgnores enhancements and other boostsIgnores resistance
Resolved effect
— (select an archetype)
Attribute
RevokePower
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Delay
5.75 sec
Flags
IgnoreStrength IgnoreResistance
Parameters
Power
Raw effect fields
{
  "Attrib": "kRevokePower",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "Delay": "5.7500",
  "StackType": "kIgnore",
  "Flags": "IgnoreStrength IgnoreResistance",
  "Params": {
    "Power": {
      "Power": "Clockwork.Paladin_Pull.Coil_Pulse_Pull"
    }
  }
}