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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Controller Buff / Marine Affinity

Brine

Ranged, Cold · Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance RangeEnhance Endurance CostEnhance Healing
Enhancement Sets Allowed
Accurate Healing Powers

You coat an enemy in an extremely salinated layer of deep-sea brine that reduces your foe's resistance to damage and maximum hitpoints.

If Shifting Tides is active, Brine will consume up to 3 stacks upon use to reduce its base recharge by 15 seconds per stack.

Activation Details

Modes disallowed
Available Level
20
Type
Click
Accuracy
1
Range
80 ft
Cast Time
1.33 sec
Cast Arcanatime
1.584 sec
Root Time
1.1 sec
Animation Time
1.333 sec
Animation Time Before Effect
0.533 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
60 sec
Endurance Cost
7 endurance
Attack Types
Ranged, Cold
Effect Area
Single Target
Radius
—
Arc
—
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Foe (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"Brine\"",
  "DisplayName": "\"SKGHA68T4DYDYCZKDNMRS9DUJW\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kRanged_Attack, kCold_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "7",
  "TravelSuppression": "3.5",
  "TimeToActivate": "1.33",
  "TimeToRoot": "1.1",
  "RechargeTime": "60",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kHeal_Boost",
  "HighlightEval": "Temporary_Powers.Temporary_Powers.Rising_Tide ownPowerNum? 3 >=",
  "HighlightRing": "255 127 0 255",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Defender_Buff_Marine_Affinity_Brine.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Defender_Buff_Marine_Affinity_Brine.pfx",
  "DisplayShortHelp": "\"PJH63G9PXSDBWCLVHN3B373NRZ\"",
  "DisplayHelp": "\"E8CGSMJFJRVRWLXVGKJFZBYBFX\"",
  "DisplayAttackerHit": "\"NW37U9XS8KQ3WLCBU232X37EPX\"",
  "DisplayVictimHit": "\"3QMDHLHDWQPXYXZK4WJFLMXF4Q\"",
  "IconName": "\"MarineAffinity_Brine.tga\"",
  "DisplayTargetShortHelp": "\"FD89QWJ3R5LJWSMNH23PBJTFPS\"",
  "DisplayTargetHelp": "\"VDBZAZTFTZJEWELNLNL2LQVQZW\""
}

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Activation Effects

PvP or PvEActivation100% chance

RequirementTemporary_Powers.Temporary_Powers.Rising_Tide source.ownPowerNum? 1 >=

Effect 1 · Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
— (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Res
Scale
-3
Magnitude
1.0000
Table
"Ranged_Res_Dmg"
Target
Target
Duration
60 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Ranged_Res_Dmg\"",
  "Scale": "-3.0000",
  "Duration": "60.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 2 · SetModeStacks per casterPvP or PvEIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level
Attribute
SetMode
Effect
Cur
Scale
1
Magnitude
Wet
Table
"Melee_Ones"
Target
Target
Duration
60 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kSetMode",
  "Aspect": "kCur",
  "Type": "kConstant",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Duration": "60.0000",
  "Magnitude": "kWet",
  "StackType": "kRefresh",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}
Effect 3 · HitPointsStacks per casterPvP or PvEReplaces existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
HitPoints
Effect
Maximum
Scale
-1
Magnitude
1.0000
Table
"Ranged_Heal"
Target
Target
Duration
60 sec
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kHitPoints",
  "Aspect": "kMaximum",
  "Type": "kExpression",
  "Target": "kTarget",
  "Table": "\"Ranged_Heal\"",
  "Scale": "-1.0000",
  "Duration": "60.0000",
  "MagnitudeExpr": "Max.kHitPoints target> -0.08 * @Strength *",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 4 · HitPointsStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
HitPoints
Effect
Maximum
Scale
-2
Magnitude
1.0000
Table
"Ranged_Heal"
Target
Target
Duration
60 sec
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kHitPoints",
  "Aspect": "kMaximum",
  "Target": "kTarget",
  "Table": "\"Ranged_Heal\"",
  "Scale": "-2.0000",
  "Duration": "60.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}