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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Controller Buff / Marine Affinity

Whitecap

AOE, Cold ยท ExecutePower

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance RangeEnhance Endurance CostEnhance DamageEnhance Knockback
Enhancement Sets Allowed
Universal Damage SetsKnockback SetsMelee AoE Sets

You summon a burst of water underfoot that hurls from your present location to a location of your choosing. When you splash down, any enemies in the surrounding area will be swept off their feet, and will experience a damage resistance debuff for a period of time. Enemies close to where you splash down will receive harsher debuffs for a brief time.

If you direct a Whitecap on targets inside a Tide Pool, the marine life present will be thrown into a brief frenzy! While frenzied, the Tide Pool has a chance to knock over enemies and the damage buff and debuff is stronger.

Activation Details

Modes disallowed
Available Level
10
Type
Click
Accuracy
1
Range
80 ft
Cast Time
1.5 sec
Cast Arcanatime
1.716 sec
Root Time
1.5 sec
Animation Time
1.5 sec
Animation Time Before Effect
0 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
15 sec
Endurance Cost
14.352 endurance
Attack Types
Area$1 Cold
Effect Area
Location
Radius
20 ft
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Location
Entities Autohit
Self (Alive)
Target
Teleport
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Whitecap\"",
  "DisplayName": "\"P3418056251\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kCold_Attack",
  "EntsAffected": "kLocation",
  "EntsAutoHit": "kCaster",
  "Target": "kTeleport",
  "Range": "80",
  "EnduranceCost": "14.352",
  "TimeToActivate": "1.5",
  "TimeToRoot": "1.5",
  "RechargeTime": "15",
  "EffectArea": "kLocation",
  "Radius": "20",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kKnockback_Boost",
  "ProcAllowed": "kNone",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Defender_Buff_Marine_Affinity_Whitecap.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Defender_Buff_Marine_Affinity_Whitecap.pfx",
  "DisplayShortHelp": "\"AJFWSC64S2TNY4VPSZ9X83VJ2W\"",
  "DisplayHelp": "\"YA2RLQHNVKD3YYVLTWWER6FSW3\"",
  "IconName": "\"MarineAffinity_Whitecap.tga\""
}

Created / redirected powers

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท ExecutePowerStacks per casterPvP or PvEStacks with existing effectBoosts are copied to the entity
Resolved effect
โ€” (select an archetype)
Attribute
ExecutePower
Effect
Strength
Table
"Melee_Ones"
Target
Self
Delay
0.85 sec
Flags
CopyBoosts ProcSeparately
Parameters
Power
Raw effect fields
{
  "Attrib": "kExecutePower",
  "Aspect": "kStr",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Delay": "0.8500",
  "StackType": "kStack",
  "Flags": "CopyBoosts ProcSeparately",
  "Params": {
    "Power": {
      "Power": "Redirects.Marine_Affinity.Whitecap_Arrive"
    }
  }
}
Effect 2 ยท TeleportStacks per casterPvP or PvEStacks with existing effectIgnores resistanceDoes not scale with enemy level
Resolved effect
โ€” (select an archetype)
Attribute
Teleport
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Delay
0.6 sec
Flags
IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kTeleport",
  "Aspect": "kCur",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "Delay": "0.6000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance IgnoreCombatMods"
}