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Controller Buff / Shock Therapy
Rejuvenating Circuit
AoE ยท Heal
Enhancement types allowed







Enhancement Sets Allowed
Healing Powers
Create a circuit of healing energy between several nearby allies, healing them for a small amount. Every stack of Static you have will cause this power to chain to additional allies. The first few targets in the chain receive a more potent effect. Rejuvenating Circuit grants 1 stack of Static.
Activation Details

- Available Level
- 1
- Type
- Click
- Accuracy
- 1
- Range
- 80 ft
- Cast Time
- 1.17 sec
- Cast Arcanatime
- 1.32 sec
- Root Time
- โ
- Animation Time
- 1.167 sec
- Animation Time Before Effect
- 0.767 sec
- Interrupt Time
- โ
- Activate Period
- 0 sec
- Recharge Time
- 8 sec
- Endurance Cost
- 13 endurance
- Attack Types
- AoE
- Effect Area
- Chain
- Radius
- 25 ft
- Arc
- โ
- Max Targets Hit
- 5
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Ally, Self
- Entities Autohit
- Ally, Self
- Target
- Ally (Alive)
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Disable All
- Strengths Disallowed
- Ignore Strength
- โ
Chain Attributes
- Delay
- 0.1
- Fork
- 3
- Eff
- 1 0.25 @ChainJump 1 - * - 0.5 1 minmax
- Target
- 101, HitPoints% target> - enttype maintarget> enttype target> eq 99 * 1 + * 1 prevdistance / +
Raw source fields
{
"Name": "\"Rejuvenating_Circuit\"",
"DisplayName": "\"P174169081\"",
"ModesDisallowed": "kDisable_All",
"Type": "kClick",
"Accuracy": "1",
"AttackTypes": "kAoE_Attack",
"EntsAffected": "kFriend, kCaster",
"EntsAutoHit": "kFriend, kCaster",
"Target": "kFriend",
"Range": "80",
"EnduranceCost": "13",
"TimeToActivate": "1.17",
"RechargeTime": "8",
"EffectArea": "kChain",
"Radius": "25",
"BoostsAllowed": "kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kHeal_Boost",
"ChainDelay": "0.1",
"ChainFork": "3",
"ChainEff": "1 0.25 @ChainJump 1 - * - 0.5 1 minmax",
"ChainTarget": "101 kHitPoints% target> - enttype maintarget> enttype target> eq 99 * 1 + * 1 prevdistance / +",
"VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\ControllerBuff_ShockTherapy_RejuvenatingCircuit.PFX\"",
"include": "menu\\Powers\\AnimFX\\PlayerPowers\\ControllerBuff_ShockTherapy_RejuvenatingCircuit.PFX",
"DisplayShortHelp": "\"P3194455334\"",
"DisplayHelp": "\"P4232441342\"",
"IconName": "\"ShockTherapy_RejuvenatingCircuit.tga\"",
"MaxTargetsHit": "5",
"MaxTargetsExpr": "4 Redirects.Shock_Therapy.Shock_Therapy_Static source.ownPowerNum? 3 * +"
}Created / redirected powers
- StaticRedirects / Shock_Therapy
Effects (3)
Effect 1 ยท Heal



- Resolved effect
- โ (select an archetype)
- Attribute
- Heal
- Effect
- Absolute
- Scale
- 1.55
- Magnitude
- 1.0000
- Table
- "Ranged_Heal"
- Target
- Target
- Flags
- IgnoreCombatMods
Raw effect fields
{
"Attrib": "kHeal",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Ranged_Heal\"",
"Scale": "1.5500",
"Magnitude": "1.0000",
"StackType": "kStack",
"Flags": "IgnoreCombatMods"
}Effect 2 ยท GrantPower




- Resolved effect
- โ (select an archetype)
- Attribute
- GrantPower
- Effect
- Absolute
- Scale
- 1
- Magnitude
- 1.0000
- Table
- "Melee_Ones"
- Target
- Self
- Flags
- IgnoreStrength IgnoreResistance
- Parameters
- Power
Raw effect fields
{
"Tag": "\"BuildStatic\"",
"Flags": "IgnoreStrength IgnoreResistance",
"Attrib": "kGrantPower",
"Aspect": "kAbs",
"Target": "kSelf",
"Table": "\"Melee_Ones\"",
"Scale": "1.0000",
"Magnitude": "1.0000",
"StackType": "kIgnore",
"Params": {
"Power": {
"Power": "Redirects.Shock_Therapy.Shock_Therapy_Static"
}
}
}Effect 3 ยท Heal



- Resolved effect
- โ (select an archetype)
- Attribute
- Heal
- Effect
- Absolute
- Scale
- 0.41
- Magnitude
- 1.0000
- Table
- "Ranged_Heal"
- Target
- Target
- Flags
- IgnoreCombatMods
Raw effect fields
{
"Flags": "IgnoreCombatMods",
"Attrib": "kHeal",
"Aspect": "kAbs",
"Target": "kTarget",
"Table": "\"Ranged_Heal\"",
"Scale": "0.4100",
"Magnitude": "1.0000",
"StackType": "kStack"
}