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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Corruptor Ranged / Beam Rifle

Single Shot

Ranged, Energy · Energy

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance RangeEnhance Endurance CostEnhance DamageEnhance Knockback
Enhancement Sets Allowed
Universal Damage SetsCorruptor Archetype SetsKnockback SetsRanged Damage Powers

You fire a single blast from your Beam Rifle which deals Moderate Energy damage and has a chance to knock the target down. If the target is suffering from the Disintegrating effect, Single Shot will reduce the target's regeneration rate slightly. In addition, targets already affected by the Disintegrating effect have a chance to spread to 3 nearby targets. This Disintegrate Spread effect can only hit targets that aren't already affected by the Disintegrating effect. Disintegrate Spread causes Minor Energy damage over time.

Activation Details

Modes disallowed
Available Level
1
Type
Click
Accuracy
1.05
Range
80 ft
Cast Time
1 sec
Cast Arcanatime
1.188 sec
Root Time
1 sec
Animation Time
1 sec
Animation Time Before Effect
0.433 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
4 sec
Endurance Cost
5.2 endurance
Attack Types
Ranged, Energy
Effect Area
Single Target
Radius
—
Arc
—
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Foe (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"Single_Shot\"",
  "DisplayName": "\"P372881666\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1.05",
  "AttackTypes": "kRanged_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "5.2",
  "TimeToActivate": "1",
  "TimeToRoot": "1",
  "RechargeTime": "4",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kKnockback_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFx\\BeamRifle_SingleShot.pfx\"",
  "include": "menu\\Powers\\AnimFx\\BeamRifle_SingleShot.pfx",
  "DisplayShortHelp": "\"GG2J9VNZ9NV9YNX75SHXMS8U4S\"",
  "DisplayHelp": "\"TXPXRKUMDK3SWPN24SL9XDNVGZ\"",
  "IconName": "\"BeamRifle_SingleShot.tga\""
}

Created / redirected powers

Effects (9)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
1.2599
Magnitude
1.0000
Table
"Ranged_PvPDamage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPDamage\"",
  "Scale": "1.2599",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Ranged_InherentDamage"
Target
Target
Raw effect fields
{
  "Requires": "kHitPoints% target> 10 - 100 * 50 10 - / 0 100 minmax rand 100 * < enttype target> critter eq &&",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_InherentDamage\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 4 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
1.2599
Magnitude
1.0000
Table
"Ranged_PvPDamage"
Target
Target
Raw effect fields
{
  "Requires": "kHitPoints% target> 10 - 100 * 50 10 - / 0 100 minmax rand 100 * < enttype target> player eq &&",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPDamage\"",
  "Scale": "1.2599",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 5 · KnockbackStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
0.67
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Chance
20%
Raw effect fields
{
  "Chance": "0.2000",
  "Requires": "enttype target> critter eq",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "0.6700",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 6 · KnockbackStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
0.67
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Chance
20%
Raw effect fields
{
  "Chance": "0.2000",
  "Requires": "enttype target> player eq",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "0.6700",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Suppress": "Knocked 10 WhenInactive"
}
Effect 7 · RegenerationStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Regeneration
Effect
Cur
Scale
-0.75
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
10 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "enttype target> critter eq Temporary_Powers.Temporary_Powers.Beam_Rifle_Debuff target.ownPower? &&",
  "Attrib": "kRegeneration",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-0.7500",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 8 · RegenerationStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Regeneration
Effect
Cur
Scale
-3
Magnitude
1.0000
Table
"Ranged_Res_Boolean"
Target
Target
Duration
10 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Requires": "enttype target> player eq Temporary_Powers.Temporary_Powers.Beam_Rifle_Debuff target.ownPower? &&",
  "Attrib": "kRegeneration",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Res_Boolean\"",
  "Scale": "-3.0000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}
Effect 9 · ExecutePowerStacks per casterPvP or PvEStacks with existing effectBoosts are copied to the entity

Temporary_Powers.Temporary_Powers.Beam_Rifle_Debuff target.ownPower?

Resolved effect
— (select an archetype)
Attribute
ExecutePower
Effect
Strength
Table
"Melee_Ones"
Chance
20%
Flags
CopyBoosts
Parameters
Power
Raw effect fields
{
  "Tag": "\"Disintegrate\"",
  "Chance": "0.2000",
  "Requires": "Temporary_Powers.Temporary_Powers.Beam_Rifle_Debuff target.ownPower?",
  "Attrib": "kExecutePower",
  "Aspect": "kStr",
  "Table": "\"Melee_Ones\"",
  "StackType": "kStack",
  "Flags": "CopyBoosts",
  "Params": {
    "Power": {
      "Power": "Pets.DisintegrateSpread.Disintegrate_Spread"
    }
  }
}