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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Council / Goliath Event

Nano Reconstruction

โ€” ยท Heal

The Warwalker can heal themselves for a substantial amount of health.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
0 ft
Cast Time
0.73 sec
Cast Arcanatime
0.924 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
30 sec
Endurance Cost
19.6 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Nano_Reconstruction\"",
  "DisplayName": "\"P1958114471\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AIGroups": "kHealSelf, kEndBattle",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "EnduranceCost": "19.6",
  "TimeToActivate": "0.73",
  "RechargeTime": "30",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\V_PraetorianWarWorks_WarWalker_Nano_Reconstruction.pfx\"",
  "include": "menu\\Powers\\AnimFX\\V_PraetorianWarWorks_WarWalker_Nano_Reconstruction.pfx",
  "DisplayShortHelp": "\"P1324952732\"",
  "DisplayHelp": "\"P3520532932\"",
  "IconName": "\"Regeneration_DullPain.tga\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HealStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Absolute
Scale
2.5
Magnitude
1.0000
Table
"Melee_HealSelf"
Target
Self
Raw effect fields
{
  "Attrib": "kHeal",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_HealSelf\"",
  "Scale": "2.5000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท HealStacks per casterPvP or PvEIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Res
Scale
0.2
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Duration
9000 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kHeal",
  "Aspect": "kRes",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "0.2000",
  "Duration": "9000.0000",
  "Magnitude": "1.0000",
  "StackType": "kStackThenIgnore",
  "StackLimit": "4",
  "Flags": "IgnoreStrength IgnoreResistance"
}