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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Council / Vandal CTF

Repair

โ€” ยท Heal

Vandal transfers the power of his force field into Bulwark to repair him to pristine health.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
0 ft
Cast Time
1 sec
Cast Arcanatime
1.188 sec
Root Time
โ€”
Animation Time
1 sec
Animation Time Before Effect
0.833 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
1000 sec
Endurance Cost
17.5 endurance
Attack Types
โ€”
Effect Area
Map
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Ally (Alive)
Entities Autohit
Ally (Alive)
Target
Self (Alive)
Target Requires
5thColumn_Bulwark target.VillainName> Council_Bulwark_New target.VillainName> ||
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Repair\"",
  "DisplayName": "\"P2303209751\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AIGroups": "kDebuff",
  "EntsAffected": "kFriend",
  "EntsAutoHit": "kFriend",
  "Target": "kCaster",
  "EnduranceCost": "17.5",
  "PreferenceMultiplier": "10",
  "TimeToActivate": "1.00",
  "RechargeTime": "1000",
  "EffectArea": "kMap",
  "TargetRequires": "5thColumn_Bulwark target.VillainName> Council_Bulwark_New target.VillainName> ||",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Robotics_Repair.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Robotics_Repair.pfx",
  "DisplayShortHelp": "\"RNZWDD3L5J83WBMCWHX25VPMX2\"",
  "DisplayHelp": "\"J4FGYUFF9KHVWSCZ9CJKGPD8JS\"",
  "IconName": "\"Robotics_Repair.tga\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Activation Effects

PvP or PvEActivation100% chance
Effect 1 ยท HealStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Raw effect fields
{
  "Attrib": "kHeal",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท EnduranceStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Endurance
Effect
Cur
Scale
0.25
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kEndurance",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "0.2500",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}