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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Crey / Revenant BioRanger

Death Cry

AOE, Fire · Lethal

Enhancement Sets Allowed
Melee AoE Sets

This Protector has collapsed and immolated the immediate area with a howling final cry.

Activation Details

Available Level
1
Type
Click
Accuracy
2
Range
0 ft
Cast Time
3 sec
Cast Arcanatime
3.168 sec
Root Time
3 sec
Animation Time
3 sec
Animation Time Before Effect
2 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
300 sec
Endurance Cost
28 endurance
Attack Types
Area$1 Fire
Effect Area
AoE
Radius
25 ft
Arc
—
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"Death_Cry\"",
  "DisplayName": "\"P259166779\"",
  "Type": "kClick",
  "Accuracy": "2",
  "AttackTypes": "kAOE_Attack, kFire_Attack",
  "AIGroups": "kEndBattle",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "EnduranceCost": "28",
  "TimeToActivate": "3",
  "TimeToRoot": "3",
  "RechargeTime": "300",
  "EffectArea": "kSphere",
  "Radius": "25",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Enemies\\Crey\\Crey_Revenant_BioRanger_Death_Cry.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Enemies\\Crey\\Crey_Revenant_BioRanger_Death_Cry.pfx",
  "DisplayShortHelp": "\"P2843030002\"",
  "DisplayHelp": "\"2UP92WFGX926Y6MTND8BQHE2PX\"",
  "IconName": "\"RadiationBurst_AtomicBlast.tga\"",
  "MaxTargetsHit": "16",
  "ShowBuffIcon": "kFalse"
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Activation Effects

PvP or PvEActivation100% chance
Effect 1 · LethalStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Lethal
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Delay
1.75 sec
Raw effect fields
{
  "Attrib": "kLethal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "Delay": "1.7500",
  "StackType": "kStack"
}
Effect 2 · FireStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
3
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Delay
1.75 sec
Raw effect fields
{
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "3.0000",
  "Magnitude": "1.0000",
  "Delay": "1.7500",
  "StackType": "kStack"
}