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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Crey Altruist / Altruist Blazing Blade Defense

Fire Shield

— · Fire

While this power is active, Fire Shield gives you good resistance to Lethal, Smashing and Fire damage. Fire Shield also provides minimal resistance to Cold damage as well as protection from Disorient effects.

Activation Details

Available Level
1
Type
Toggle
Accuracy
1
Range
0 ft
Cast Time
2.03 sec
Cast Arcanatime
2.244 sec
Root Time
2.03 sec
Animation Time
2.033 sec
Animation Time Before Effect
0.767 sec
Interrupt Time
—
Activate Period
2 sec
Recharge Time
4 sec
Endurance Cost
1.4 endurance
Attack Types
—
Effect Area
AoE
Radius
8 ft
Arc
—
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Self (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"Fire_Shield\"",
  "DisplayName": "\"P1503020951\"",
  "Type": "kToggle",
  "Accuracy": "1",
  "AIGroups": "kBuff",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "EnduranceCost": "1.4",
  "TimeToActivate": "2.03",
  "TimeToRoot": "2.03",
  "RechargeTime": "4",
  "ActivatePeriod": "2",
  "EffectArea": "kSphere",
  "Radius": "8",
  "VisualFX": "\"menu\\Powers\\AnimFX\\FlamingShield_Fiery_Aura.pfx\"",
  "include": "menu\\Powers\\AnimFX\\FlamingShield_Fiery_Aura.pfx",
  "DisplayShortHelp": "\"VYW3LWL89XKMWUM4XGQ5CB96AZ\"",
  "DisplayHelp": "\"P79250882\"",
  "DisplayAttackerHit": "\"P3569681516\"",
  "IconName": "\"FlamingShield_FlamingShield.tga\"",
  "MaxTargetsHit": "16"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Activation Effects

PvP or PvEActivation100% chance
  • EffectStacks per casterSmashing, Lethal, Fire, Energy, Negative Energy · Res · Scale 3.0000Ignores enhancements and other boostsIgnores resistance
  • EffectStacks per casterCold · Res · Scale 1.0000Ignores enhancements and other boostsIgnores resistance
  • EffectStacks per casterHeld, Stunned, Sleep · Cur · Scale -30.0000Ignores resistance
Effect 1 · FireStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Fire
Effect
Absolute
Scale
0.22
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kFire",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.2200",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}