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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Crey Altruist / Altruist Sea Ghost Support

Shoal Rush

โ€” ยท Defense

By sensing the water in an area, you can direct a shoal of marine life to detect your foes. This lowers the defense, movement speed, and stealth of all enemies struck.

Activation Details

Available Level
1
Type
Click
Accuracy
1.2
Range
80 ft
Cast Time
1.33 sec
Cast Arcanatime
1.584 sec
Root Time
1.33 sec
Animation Time
1.333 sec
Animation Time Before Effect
1.167 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
15 sec
Endurance Cost
14 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
20 ft
Arc
90
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Shoal_Rush\"",
  "DisplayName": "\"TP2FG92LJYWFWMLYKMXTDLMLCZ\"",
  "Type": "kClick",
  "Accuracy": "1.2",
  "AIGroups": "kDebuff",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "14",
  "TimeToActivate": "1.33",
  "TimeToRoot": "1.33",
  "RechargeTime": "15",
  "EffectArea": "kSphere",
  "Radius": "20",
  "Arc": "90",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Defender_Buff_Marine_Affinity_Shoal_Rush.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Defender_Buff_Marine_Affinity_Shoal_Rush.pfx",
  "DisplayShortHelp": "\"DQXMBFNMSML6Y5B3HLHUKN99VW\"",
  "DisplayHelp": "\"GQQJVLKN8495WZN6JYTE8FMWNX\"",
  "DisplayAttackerHit": "\"VLLBDSAWY38TWJBFPHCU7B9TVS\"",
  "DisplayVictimHit": "\"TALRADJPNSBZYXV6BV5HE46ML2\"",
  "IconName": "\"MarineAffinity_ShoalRush.tga\"",
  "MaxTargetsHit": "16",
  "AnimMainTargetOnly": "kTrue",
  "DisplayTargetShortHelp": "\"SHRRRNK9MF67WPMJNJN6VX2BA2\""
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท DefenseStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Defense
Effect
Cur
Scale
1.6
Magnitude
1.0000
Table
"Ranged_Debuff_Def"
Target
Target
Duration
20 sec
Raw effect fields
{
  "Attrib": "kDefense",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Debuff_Def\"",
  "Scale": "1.6000",
  "Duration": "20.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท SpeedRunning, SpeedFlying, SpeedJumping, JumpHeightStacks per casterPvP or PvEReplaces existing effect
Resolved effect
โ€” (select an archetype)
Attribute
SpeedRunning, SpeedFlying, SpeedJumping, JumpHeight
Effect
Cur
Scale
0.448
Magnitude
1.0000
Table
"Ranged_Slow"
Target
Target
Duration
20 sec
Raw effect fields
{
  "Attrib": "kSpeedRunning kSpeedFlying kSpeedJumping kJumpHeight",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Slow\"",
  "Scale": "0.4480",
  "Duration": "20.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 3 ยท SpeedRunningStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
SpeedRunning
Effect
Max
Scale
-1
Magnitude
1.0000
Table
"Ranged_SpeedRunning"
Target
Target
Duration
20 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kSpeedRunning",
  "Aspect": "kMax",
  "Target": "kTarget",
  "Table": "\"Ranged_SpeedRunning\"",
  "Scale": "-1.0000",
  "Duration": "20.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}