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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

CroatoaGhosts / Cloud Debuff

Cloud Curse

โ€” ยท ToHit

Passing through the Dark Fog has left a lingering curse on you. You feel fragile and less able to defend against attacks.

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0.5 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
35 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Cloud_Curse\"",
  "DisplayName": "\"P3720669014\"",
  "Type": "kAuto",
  "Accuracy": "1",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "ActivatePeriod": "0.5",
  "EffectArea": "kSphere",
  "Radius": "35",
  "DisplayShortHelp": "\"P1647391930\"",
  "DisplayHelp": "\"P2933585645\"",
  "DisplayVictimHit": "\"P2933585645\"",
  "IconName": "\"DarkMiasma_DarkestNight.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P1647391930\""
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท ToHitStacks per casterPvP or PvEReplaces existing effect
Resolved effect
โ€” (select an archetype)
Attribute
ToHit
Effect
Cur
Scale
1.5
Magnitude
1.0000
Table
"Melee_DeBuff_ToHit"
Target
Target
Duration
300 sec
Raw effect fields
{
  "Attrib": "kToHit",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_DeBuff_ToHit\"",
  "Scale": "1.5000",
  "Duration": "300.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace"
}
Effect 2 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Res
Scale
-0.3
Magnitude
1.0000
Table
"Melee_Res_Dmg"
Target
Target
Duration
300 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Melee_Res_Dmg\"",
  "Scale": "-0.3000",
  "Duration": "300.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 3 ยท DefenseStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Defense
Effect
Cur
Scale
3
Magnitude
1.0000
Table
"Melee_Debuff_Def"
Target
Target
Duration
300 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kDefense",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Debuff_Def\"",
  "Scale": "3.0000",
  "Duration": "300.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance"
}