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Defender Buff / Nature Affinity

Rebirth

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Enhancement types allowed
Enhance RechargeEnhance RangeEnhance Endurance CostEnhance HealingRecovery
Enhancement Sets Allowed
EndMod PowersHealing Powers

Rebirth can either greatly heal a conscious ally for a large amount of health over time or it can revive a fallen ally with a large amount of health and endurance and cause them to recover health over time. This power also grants 3 stacks of Bloom.

Activation Details

Modes disallowed
Available Level
18
Type
Click
Accuracy
1
Range
45 ft
Cast Time
2.53 sec
Cast Arcanatime
2.772 sec
Root Time
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Animation Time
2.533 sec
Animation Time Before Effect
1.133 sec
Interrupt Time
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Activate Period
0 sec
Recharge Time
180 sec
Endurance Cost
13 endurance
Attack Types
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Effect Area
Single Target
Radius
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Arc
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Max Targets Hit
0
Cast When
AliveOnly
Near Ground
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Entities Affected
DeadOrAliveLeaguemate
Entities Autohit
DeadOrAliveLeaguemate
Target
DeadOrAliveLeaguemate
Target Requires
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Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
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Raw source fields
{
  "Name": "\"Rebirth\"",
  "DisplayName": "\"P2341260299\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "EntsAffected": "kDeadOrAliveLeaguemate",
  "EntsAutoHit": "kDeadOrAliveLeaguemate",
  "Target": "kDeadOrAliveLeaguemate",
  "Range": "45",
  "EnduranceCost": "13",
  "TimeToActivate": "2.53",
  "RechargeTime": "180",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kHeal_Boost, kRecovery_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\ControllerBuff_NatureAffinity_Rebirth.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\ControllerBuff_NatureAffinity_Rebirth.PFX",
  "DisplayShortHelp": "\"P1111403570\"",
  "DisplayHelp": "\"P1285172146\"",
  "IconName": "\"NatureAffinity_Rebirth.tga\"",
  "TimeToConfirm": "15",
  "DisplayConfirm": "P1632988461",
  "DisplayTargetShortHelp": "\"P3842924699\"",
  "DisplayTargetHelp": "\"P3733423991\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Redirects (2)

Redirect to Pets.Nature_Affinity_Defender.Rebirth_Defender_Heal

When Cur.kHitPoints target> 0 >

Raw redirect fields
{
  "Power": "Pets.Nature_Affinity_Defender.Rebirth_Defender_Heal",
  "Requires": "Cur.kHitPoints target> 0 >"
}

Redirect to Pets.Nature_Affinity_Defender.Rebirth_Defender_Rez

When Always (Default if no others apply)

Raw redirect fields
{
  "Power": "Pets.Nature_Affinity_Defender.Rebirth_Defender_Rez",
  "Requires": "1"
}