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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Defender Buff / Shock Therapy

Empowering Circuit

AoE ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic

Enhancement types allowed
Enhance RechargeEnhance RangeEnhance Endurance CostBuff ToHit
Enhancement Sets Allowed
ToHit Buff Powers

Create a circuit of empowering energy between several nearby allies, increasing their damage output and chance to hit for a short time. Every stack of Static you have will cause this power to chain to additional allies. The first few targets in the chain receive a more potent effect. Empowering Circuit grants 1 stack of Static.

Activation Details

Modes disallowed
Available Level
12
Type
Click
Accuracy
1
Range
80 ft
Cast Time
1 sec
Cast Arcanatime
1.188 sec
Root Time
โ€”
Animation Time
1 sec
Animation Time Before Effect
0.767 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
15 sec
Endurance Cost
13 endurance
Attack Types
AoE
Effect Area
Chain
Radius
25 ft
Arc
โ€”
Max Targets Hit
5
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Ally, Self
Entities Autohit
Ally, Self
Target
Ally (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”

Chain Attributes

Delay
0.1
Fork
3
Eff
1 0.25 @ChainJump 1 - * - 0.5 1 minmax
Target
enttype maintarget> enttype target> eq 99 * 1 + 1 prevdistance / +
Raw source fields
{
  "Name": "\"Empowering_Circuit\"",
  "DisplayName": "\"P2715776787\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAoE_Attack",
  "EntsAffected": "kFriend, kCaster",
  "EntsAutoHit": "kFriend, kCaster",
  "Target": "kFriend",
  "Range": "80",
  "EnduranceCost": "13",
  "TimeToActivate": "1",
  "RechargeTime": "15",
  "EffectArea": "kChain",
  "Radius": "25",
  "BoostsAllowed": "kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kBuff_ToHit_Boost",
  "ChainDelay": "0.1",
  "ChainFork": "3",
  "ChainEff": "1 0.25 @ChainJump 1 - * - 0.5 1 minmax",
  "ChainTarget": "enttype maintarget> enttype target> eq 99 * 1 + 1 prevdistance / +",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\DefenderBuff_ShockTherapy_EmpoweringCircuit.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\DefenderBuff_ShockTherapy_EmpoweringCircuit.PFX",
  "DisplayShortHelp": "\"P3649005606\"",
  "DisplayHelp": "\"P3149308747\"",
  "IconName": "\"ShockTherapy_EmpoweringCircuit.tga\"",
  "MaxTargetsHit": "5",
  "MaxTargetsExpr": "4 Redirects.Shock_Therapy.Shock_Therapy_Static source.ownPowerNum? 3 * +",
  "Cancelable": "kTrue"
}

Created / redirected powers

  • StaticRedirects / Shock_Therapy

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Strength
Scale
3
Magnitude
1.0000
Table
"Ranged_Buff_Dmg"
Target
Target
Duration
60 sec
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Ranged_Buff_Dmg\"",
  "Scale": "3.0000",
  "Duration": "60.0000",
  "Magnitude": "1.0000",
  "StackType": "kSuppress",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 2 ยท ToHitStacks per casterPvP or PvEIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
ToHit
Effect
Cur
Scale
1.2
Magnitude
1.0000
Table
"Ranged_Buff_ToHit"
Target
Target
Duration
60 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kToHit",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Buff_ToHit\"",
  "Scale": "1.2000",
  "Duration": "60.0000",
  "Magnitude": "1.0000",
  "StackType": "kSuppress",
  "Flags": "IgnoreResistance"
}
Effect 3 ยท NullStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Null
Effect
Absolute
Table
"Ranged_Buff_Dmg"
Target
Target
Flags
IgnoreStrength IgnoreResistance StackByAttribAndKey
Raw effect fields
{
  "Attrib": "kNull",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Buff_Dmg\"",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance StackByAttribAndKey"
}
Effect 4 ยท GrantPowerStacks per casterPvP or PvENew effect is ignored if one already existsIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
GrantPower
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Flags
IgnoreStrength IgnoreResistance
Parameters
Power
Raw effect fields
{
  "Tag": "\"BuildStatic\"",
  "Flags": "IgnoreStrength IgnoreResistance",
  "Attrib": "kGrantPower",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kIgnore",
  "Params": {
    "Power": {
      "Power": "Redirects.Shock_Therapy.Shock_Therapy_Static"
    }
  }
}