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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Defender Ranged / Beam Rifle

Overcharge

AOE, Energy · Energy

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance RangeEnhance Endurance CostEnhance DamageEnhance Defense DebuffEnhance Stunned
Enhancement Sets Allowed
Accurate Defense Debuff SetsDefense Debuff SetsRanged AoE Damage SetsUniversal Damage SetsDefender Archetype SetsDisorient Sets

You overcharge your Beam Rifle and release a massive blast of energy at a group of distant foes causing Extreme Energy damage, causing Minor Energy damage over time, reducing the defense of all affected foes and potentially stunning affected foes. If Overcharge strikes a target suffering from the Disintegrating effect they will be affected by a longer stun.

Activation Details

Modes disallowed
Available Level
30
Type
Click
Accuracy
1.4
Range
80 ft
Cast Time
2.9 sec
Cast Arcanatime
3.036 sec
Root Time
2.9 sec
Animation Time
2.9 sec
Animation Time Before Effect
1.833 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
125 sec
Endurance Cost
20.8 endurance
Attack Types
Area$1 Energy
Effect Area
AoE
Radius
25 ft
Arc
—
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Foe (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
—
Raw source fields
{
  "Name": "\"Overcharge\"",
  "DisplayName": "\"P148366414\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1.4",
  "AttackTypes": "kAOE_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "20.8",
  "TimeToActivate": "2.9",
  "TimeToRoot": "2.9",
  "RechargeTime": "125",
  "EffectArea": "kSphere",
  "Radius": "25",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kDebuff_Defense_Boost, kStunned_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFx\\BeamRifle_Overcharge.pfx\"",
  "include": "menu\\Powers\\AnimFx\\BeamRifle_Overcharge.pfx",
  "DisplayShortHelp": "\"MDLT8E4JRPTUWLMK4TCMMBSS8X\"",
  "DisplayHelp": "\"A2DDFASDZ2HBYYMPVT3UBXER5S\"",
  "IconName": "\"BeamRifle_Overcharge.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P4162463289\"",
  "DisplayTargetHelp": "\"P128734841\""
}

Effects (8)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
3
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "3.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 · EnergyStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
1.2378
Magnitude
1.0000
Table
"Ranged_PvPDamage"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPDamage\"",
  "Scale": "1.2378",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 · EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
0.1
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Duration
4.1 sec
Period
1 sec
Delay
1 sec
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.1000",
  "Duration": "4.1000",
  "Magnitude": "1.0000",
  "Delay": "1.0000",
  "Period": "1.0000",
  "StackType": "kStack"
}
Effect 4 · DefenseStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Defense
Effect
Cur
Scale
1.5
Magnitude
1.0000
Table
"Ranged_Debuff_Def"
Target
Target
Duration
15 sec
Raw effect fields
{
  "Attrib": "kDefense",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Debuff_Def\"",
  "Scale": "1.5000",
  "Duration": "15.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 5 · StunnedStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
4
Magnitude
3.0000
Table
"Ranged_Stun"
Target
Target
Chance
60%
Raw effect fields
{
  "Chance": "0.6000",
  "Requires": "enttype target> critter eq Temporary_Powers.Temporary_Powers.Beam_Rifle_Debuff target.ownPower? ! &&",
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Stun\"",
  "Scale": "4.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack"
}
Effect 6 · StunnedStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
1
Magnitude
3.0000
Table
"Ranged_PvPMez"
Target
Target
Chance
60%
Raw effect fields
{
  "Chance": "0.6000",
  "Requires": "enttype target> player eq Temporary_Powers.Temporary_Powers.Beam_Rifle_Debuff target.ownPower? ! &&",
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}
Effect 7 · StunnedStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
8
Magnitude
3.0000
Table
"Ranged_Stun"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq Temporary_Powers.Temporary_Powers.Beam_Rifle_Debuff target.ownPower? &&",
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Stun\"",
  "Scale": "8.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack"
}
Effect 8 · StunnedStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
1
Magnitude
3.0000
Table
"Ranged_PvPMez"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq Temporary_Powers.Temporary_Powers.Beam_Rifle_Debuff target.ownPower? &&",
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}