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Defender Ranged / Water Blast

Water Jet

Ranged, Cold

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance RangeEnhance Endurance CostEnhance DamageEnhance Slow
Enhancement Sets Allowed
Slow Movement SetsUniversal Damage SetsDefender Archetype SetsRanged Damage Powers

You spray a concentrated torrent of water toward your target that causes Cold and Smashing damage as well as reducing your target's movement speed. If you have 2 or less Tidal Power, you will gain a stack of Tidal Power. If you have 3 Tidal Power and you activate this power, it will have an enhanced effect causing Water Jet to cast slightly faster and immediately reset the recharge of Water Jet. Water Jet's enhanced effect can be used once every 8 seconds.

Activation Details

Modes disallowed
Available Level
24
Type
Click
Accuracy
1
Range
80 ft
Cast Time
1.43 sec
Cast Arcanatime
1.584 sec
Root Time
1.43 sec
Animation Time
1.433 sec
Animation Time Before Effect
0.367 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
10 sec
Endurance Cost
10.192 endurance
Attack Types
Ranged, Cold
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Water_Jet\"",
  "DisplayName": "\"P3182087333\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kRanged_Attack, kCold_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "10.192",
  "TimeToActivate": "1.43",
  "TimeToRoot": "1.43",
  "RechargeTime": "10",
  "EffectArea": "kCharacter",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kSlow_Boost",
  "HighlightEval": "temporary_powers.temporary_powers.tidal_power ownPowerNum? 3 == temporary_powers.temporary_powers.enhanced_water_jet_lock ownPower? ! &&",
  "HighlightRing": "255 127 0 255",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\BlasterRanged_WaterBlast_WaterJet_Long.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\BlasterRanged_WaterBlast_WaterJet_Long.PFX",
  "DisplayShortHelp": "\"AYYXGZZ9CHKGY6VSBYW7S6QUHA\"",
  "DisplayHelp": "\"VCLS3RX5CZPPYRBKVK3BD4NY53\"",
  "IconName": "\"WaterBlast_WaterJet.tga\"",
  "DisplayTargetShortHelp": "\"P37065124\"",
  "DisplayTargetHelp": "\"P2896240755\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Redirects (2)

Redirect to Pets.Water_Blast_Defender.Water_Jet_Fast

When temporary_powers.temporary_powers.tidal_power source.ownPowerNum? 3 == temporary_powers.temporary_powers.enhanced_water_jet_lock source.ownPower? ! &&

Raw redirect fields
{
  "Power": "Pets.Water_Blast_Defender.Water_Jet_Fast",
  "Requires": "temporary_powers.temporary_powers.tidal_power source.ownPowerNum? 3 == temporary_powers.temporary_powers.enhanced_water_jet_lock source.ownPower? ! &&"
}

Redirect to Pets.Water_Blast_Defender.Water_Jet_Normal

When Always (Default if no others apply)

Raw redirect fields
{
  "Power": "Pets.Water_Blast_Defender.Water_Jet_Normal",
  "Requires": "1"
}